Portrait de Chris Pal

Chris Pal

Membre académique principal
Chaire en IA Canada-CIFAR
Professeur titulaire, Polytechnique Montréal, Département de génie informatique et de génie logiciel
Professeur associé, Université de Montréal, Département d'informatique et de recherche opérationnelle
Sujets de recherche
Apprentissage profond

Biographie

Christopher Pal est titulaire d'une chaire en IA Canada-CIFAR, professeur titulaire à Polytechnique Montréal et professeur adjoint au Département d'informatique et de recherche opérationnelle (DIRO) de l'Université de Montréal. Il est également chercheur émérite à ServiceNow Research. Il est engagé dans la recherche sur l'intelligence artificielle et l'apprentissage automatique depuis plus de 25 ans, publiant souvent des travaux sur les méthodes de modélisation du langage à grande échelle et les techniques de modélisation générative. Il a obtenu un doctorat en informatique à l'Université de Waterloo.

Étudiants actuels

Stagiaire de recherche - McGill
Postdoctorat - HEC
Superviseur⋅e principal⋅e :
Collaborateur·rice de recherche - McGill
Superviseur⋅e principal⋅e :
Maîtrise recherche - UdeM
Doctorat - Polytechnique
Doctorat - McGill
Superviseur⋅e principal⋅e :
Doctorat - UdeM
Superviseur⋅e principal⋅e :
Doctorat - Polytechnique
Maîtrise recherche - UdeM
Co-superviseur⋅e :
Collaborateur·rice alumni - Polytechnique
Doctorat - Polytechnique
Postdoctorat - McGill
Co-superviseur⋅e :
Maîtrise recherche - Polytechnique
Doctorat - UdeM
Co-superviseur⋅e :
Collaborateur·rice de recherche - UdeM
Maîtrise recherche - UdeM
Doctorat - UdeM
Doctorat - Polytechnique
Doctorat - Polytechnique
Doctorat - École de technologie suprérieure
Doctorat - UdeM
Superviseur⋅e principal⋅e :
Doctorat - Polytechnique
Superviseur⋅e principal⋅e :
Doctorat - McGill
Superviseur⋅e principal⋅e :
Doctorat - Polytechnique

Publications

Proactive Contact Tracing
Prateek Gupta
Martin Weiss
Nasim Rahaman
Hannah Alsdurf
Nanor Minoyan
Soren Harnois-Leblanc
Joanna Merckx
andrew williams
Victor Schmidt
Pierre-Luc St-Charles
Akshay Patel
Yang Zhang
Bernhard Schölkopf
Proactive Contact Tracing
Prateek Gupta
Martin Weiss
Nasim Rahaman
Hannah Alsdurf
Nanor Minoyan
Soren Harnois-Leblanc
Joanna Merckx
andrew williams
Victor Schmidt
Pierre-Luc St-Charles
Akshay Patel
Yang Zhang
David L Buckeridge
Bernhard Schölkopf
The COVID-19 pandemic has spurred an unprecedented demand for interventions that can reduce disease spread without excessively restricting d… (voir plus)aily activity, given negative impacts on mental health and economic outcomes. Digital contact tracing (DCT) apps have emerged as a component of the epidemic management toolkit. Existing DCT apps typically recommend quarantine to all digitally-recorded contacts of test-confirmed cases. Over-reliance on testing may, however, impede the effectiveness of such apps, since by the time cases are confirmed through testing, onward transmissions are likely to have occurred. Furthermore, most cases are infectious over a short period; only a subset of their contacts are likely to become infected. These apps do not fully utilize data sources to base their predictions of transmission risk during an encounter, leading to recommendations of quarantine to many uninfected people and associated slowdowns in economic activity. This phenomenon, commonly termed as “pingdemic,” may additionally contribute to reduced compliance to public health measures. In this work, we propose a novel DCT framework, Proactive Contact Tracing (PCT), which uses multiple sources of information (e.g. self-reported symptoms, received messages from contacts) to estimate app users’ infectiousness histories and provide behavioral recommendations. PCT methods are by design proactive, predicting spread before it occurs. We present an interpretable instance of this framework, the Rule-based PCT algorithm, designed via a multi-disciplinary collaboration among epidemiologists, computer scientists, and behavior experts. Finally, we develop an agent-based model that allows us to compare different DCT methods and evaluate their performance in negotiating the trade-off between epidemic control and restricting population mobility. Performing extensive sensitivity analysis across user behavior, public health policy, and virological parameters, we compare Rule-based PCT to i) binary contact tracing (BCT), which exclusively relies on test results and recommends a fixed-duration quarantine, and ii) household quarantine (HQ). Our results suggest that both BCT and Rule-based PCT improve upon HQ, however, Rule-based PCT is more efficient at controlling spread of disease than BCT across a range of scenarios. In terms of cost-effectiveness, we show that Rule-based PCT pareto-dominates BCT, as demonstrated by a decrease in Disability Adjusted Life Years, as well as Temporary Productivity Loss. Overall, we find that Rule-based PCT outperforms existing approaches across a varying range of parameters. By leveraging anonymized infectiousness estimates received from digitally-recorded contacts, PCT is able to notify potentially infected users earlier than BCT methods and prevent onward transmissions. Our results suggest that PCT-based applications could be a useful tool in managing future epidemics.
Proactive Contact Tracing
Prateek Gupta
Martin Weiss
Nasim Rahaman
Hannah Alsdurf
Nanor Minoyan
Soren Harnois-Leblanc
Joanna Merckx
andrew williams
Victor Schmidt
Pierre-Luc St-Charles
Akshay Patel
Yang Zhang
David L Buckeridge
Bernhard Schölkopf
The COVID-19 pandemic has spurred an unprecedented demand for interventions that can reduce disease spread without excessively restricting d… (voir plus)aily activity, given negative impacts on mental health and economic outcomes. Digital contact tracing (DCT) apps have emerged as a component of the epidemic management toolkit. Existing DCT apps typically recommend quarantine to all digitally-recorded contacts of test-confirmed cases. Over-reliance on testing may, however, impede the effectiveness of such apps, since by the time cases are confirmed through testing, onward transmissions are likely to have occurred. Furthermore, most cases are infectious over a short period; only a subset of their contacts are likely to become infected. These apps do not fully utilize data sources to base their predictions of transmission risk during an encounter, leading to recommendations of quarantine to many uninfected people and associated slowdowns in economic activity. This phenomenon, commonly termed as “pingdemic,” may additionally contribute to reduced compliance to public health measures. In this work, we propose a novel DCT framework, Proactive Contact Tracing (PCT), which uses multiple sources of information (e.g. self-reported symptoms, received messages from contacts) to estimate app users’ infectiousness histories and provide behavioral recommendations. PCT methods are by design proactive, predicting spread before it occurs. We present an interpretable instance of this framework, the Rule-based PCT algorithm, designed via a multi-disciplinary collaboration among epidemiologists, computer scientists, and behavior experts. Finally, we develop an agent-based model that allows us to compare different DCT methods and evaluate their performance in negotiating the trade-off between epidemic control and restricting population mobility. Performing extensive sensitivity analysis across user behavior, public health policy, and virological parameters, we compare Rule-based PCT to i) binary contact tracing (BCT), which exclusively relies on test results and recommends a fixed-duration quarantine, and ii) household quarantine (HQ). Our results suggest that both BCT and Rule-based PCT improve upon HQ, however, Rule-based PCT is more efficient at controlling spread of disease than BCT across a range of scenarios. In terms of cost-effectiveness, we show that Rule-based PCT pareto-dominates BCT, as demonstrated by a decrease in Disability Adjusted Life Years, as well as Temporary Productivity Loss. Overall, we find that Rule-based PCT outperforms existing approaches across a varying range of parameters. By leveraging anonymized infectiousness estimates received from digitally-recorded contacts, PCT is able to notify potentially infected users earlier than BCT methods and prevent onward transmissions. Our results suggest that PCT-based applications could be a useful tool in managing future epidemics.
Proactive Contact Tracing
Prateek Gupta
Martin Weiss
Nasim Rahaman
Hannah Alsdurf
Nanor Minoyan
Soren Harnois-Leblanc
Joanna Merckx
andrew williams
Victor Schmidt
Pierre-Luc St-Charles
Akshay Patel
Yang Zhang
Bernhard Schölkopf
The COVID-19 pandemic has spurred an unprecedented demand for interventions that can reduce disease spread without excessively restricting d… (voir plus)aily activity, given negative impacts on mental health and economic outcomes. Digital contact tracing (DCT) apps have emerged as a component of the epidemic management toolkit. Existing DCT apps typically recommend quarantine to all digitally-recorded contacts of test-confirmed cases. Over-reliance on testing may, however, impede the effectiveness of such apps, since by the time cases are confirmed through testing, onward transmissions are likely to have occurred. Furthermore, most cases are infectious over a short period; only a subset of their contacts are likely to become infected. These apps do not fully utilize data sources to base their predictions of transmission risk during an encounter, leading to recommendations of quarantine to many uninfected people and associated slowdowns in economic activity. This phenomenon, commonly termed as “pingdemic,” may additionally contribute to reduced compliance to public health measures. In this work, we propose a novel DCT framework, Proactive Contact Tracing (PCT), which uses multiple sources of information (e.g. self-reported symptoms, received messages from contacts) to estimate app users’ infectiousness histories and provide behavioral recommendations. PCT methods are by design proactive, predicting spread before it occurs. We present an interpretable instance of this framework, the Rule-based PCT algorithm, designed via a multi-disciplinary collaboration among epidemiologists, computer scientists, and behavior experts. Finally, we develop an agent-based model that allows us to compare different DCT methods and evaluate their performance in negotiating the trade-off between epidemic control and restricting population mobility. Performing extensive sensitivity analysis across user behavior, public health policy, and virological parameters, we compare Rule-based PCT to i) binary contact tracing (BCT), which exclusively relies on test results and recommends a fixed-duration quarantine, and ii) household quarantine (HQ). Our results suggest that both BCT and Rule-based PCT improve upon HQ, however, Rule-based PCT is more efficient at controlling spread of disease than BCT across a range of scenarios. In terms of cost-effectiveness, we show that Rule-based PCT pareto-dominates BCT, as demonstrated by a decrease in Disability Adjusted Life Years, as well as Temporary Productivity Loss. Overall, we find that Rule-based PCT outperforms existing approaches across a varying range of parameters. By leveraging anonymized infectiousness estimates received from digitally-recorded contacts, PCT is able to notify potentially infected users earlier than BCT methods and prevent onward transmissions. Our results suggest that PCT-based applications could be a useful tool in managing future epidemics.
Score-based Diffusion Models in Function Space
Jae Hyun Lim
Nikola B. Kovachki
R. Baptista
Christopher Beckham
Kamyar Azizzadenesheli
Jean Kossaifi
Vikram Voleti
Jiaming Song
Karsten Kreis
Jan Kautz
Arash Vahdat
Animashree Anandkumar
Language Decision Transformers with Exponential Tilt for Interactive Text Environments
Nicolas Gontier
Pau Rodriguez
Issam Hadj Laradji
David Vazquez
ArK: Augmented Reality with Knowledge Emergent Infrastructure
Qiuyuan Huang
J. Park
Abhinav Gupta
Pan Lu
Paul N. Bennett
Ran Gong
Subhojit Som
Baolin Peng
Owais Khan Mohammed
Yejin Choi
Jianfeng Gao
Despite the growing adoption of mixed reality and interactive AI, it remains challenging to generate high-quality 2D/3D scenes in unseen env… (voir plus)ironments. Typically, an AI agent requires collecting extensive training data for every new task, which can be costly or impossible for many domains. In this study, we develop an infinite agent that learns to transfer knowledge memory from general foundation models (e.g., GPT4, DALLE) to novel domains or scenarios for scene understanding and generation in physical or virtual worlds. Central to our approach is the interactive emerging mechanism, dubbed Augmented Reality with Knowledge Emergent Infrastructure (ArK) , which leverages knowledge-memory to generate scenes in unseen physical worlds and virtual reality environments. The knowledge interactive emergent ability (Figure 1) is demonstrated through i) micro-action of cross-modality : in multi-modality models to collect a large amount of relevant knowledge-memory data for each interaction task (e.g., unseen scene understanding) from the physical reality; and ii) macro-behavior of reality-agnostic : in mix-reality environments to improve interactions that tailor to different characterized roles, target variables, collaborative information, and so on. We validate ArK’s effectiveness in scene generation and editing tasks and show that our ArK approach, combined with large foundation models, significantly improves the quality of generated 2D/3D scenes, highlighting its potential in applications such as metaverse and gaming simulation.
Block-State Transformers
Mahan Fathi
Jonathan Pilault
Orhan Firat
Neural Causal Structure Discovery from Interventions
Nan Rosemary Ke
Olexa Bilaniuk
Anirudh Goyal
Stefan Bauer
Bernhard Schölkopf
Michael Curtis Mozer
Recent promising results have generated a surge of interest in continuous optimization methods for causal discovery from observational data.… (voir plus) However, there are theoretical limitations on the identifiability of underlying structures obtained solely from observational data. Interventional data, on the other hand, provides richer information about the underlying data-generating process. Nevertheless, extending and applying methods designed for observational data to include interventions is a challenging problem. To address this issue, we propose a general framework based on neural networks to develop models that incorporate both observational and interventional data. Notably, our method can handle the challenging and realistic scenario where the identity of the intervened upon variable is unknown. We evaluate our proposed approach in the context of graph recovery, both de novo and from a partially-known edge set. Our method achieves strong benchmark results on various structure learning tasks, including structure recovery of synthetic graphs as well as standard graphs from the Bayesian Network Repository
Towards Learning to Imitate from a Single Video Demonstration
Florian Golemo
Agents that can learn to imitate given video observation -- \emph{without direct access to state or action information} are more applicable … (voir plus)to learning in the natural world. However, formulating a reinforcement learning (RL) agent that facilitates this goal remains a significant challenge. We approach this challenge using contrastive training to learn a reward function comparing an agent's behaviour with a single demonstration. We use a Siamese recurrent neural network architecture to learn rewards in space and time between motion clips while training an RL policy to minimize this distance. Through experimentation, we also find that the inclusion of multi-task data and additional image encoding losses improve the temporal consistency of the learned rewards and, as a result, significantly improves policy learning. We demonstrate our approach on simulated humanoid, dog, and raptor agents in 2D and a quadruped and a humanoid in 3D. We show that our method outperforms current state-of-the-art techniques in these environments and can learn to imitate from a single video demonstration.
Workflow Discovery from Dialogues in the Low Data Regime
Amine El hattami
Stefania Raimondo
Issam Hadj Laradji
David Vazquez
Pau Rodriguez
Text-based dialogues are now widely used to solve real-world problems. In cases where solution strategies are already known, they can someti… (voir plus)mes be codified into workflows and used to guide humans or artificial agents through the task of helping clients. We introduce a new problem formulation that we call Workflow Discovery (WD) in which we are interested in the situation where a formal workflow may not yet exist. Still, we wish to discover the set of actions that have been taken to resolve a particular problem. We also examine a sequence-to-sequence (Seq2Seq) approach for this novel task. We present experiments where we extract workflows from dialogues in the Action-Based Conversations Dataset (ABCD). Since the ABCD dialogues follow known workflows to guide agents, we can evaluate our ability to extract such workflows using ground truth sequences of actions. We propose and evaluate an approach that conditions models on the set of possible actions, and we show that using this strategy, we can improve WD performance. Our conditioning approach also improves zero-shot and few-shot WD performance when transferring learned models to unseen domains within and across datasets. Further, on ABCD a modified variant of our Seq2Seq method achieves state-of-the-art performance on related but different problems of Action State Tracking (AST) and Cascading Dialogue Success (CDS) across many evaluation metrics.
Implicit Offline Reinforcement Learning via Supervised Learning
Alexandre Piché
Rafael Pardinas
David Vazquez
Igor Mordatch
Offline Reinforcement Learning (RL) via Supervised Learning is a simple and effective way to learn robotic skills from a dataset of varied b… (voir plus)ehaviors. It is as simple as supervised learning and Behavior Cloning (BC) but takes advantage of the return information. On BC tasks, implicit models have been shown to match or outperform explicit ones. Despite the benefits of using implicit models to learn robotic skills via BC, Offline RL via Supervised Learning algorithms have been limited to explicit models. We show how implicit models leverage return information and match or outperform explicit algorithms to acquire robotic skills from fixed datasets. Furthermore, we show how closely related our implicit methods are to other popular RL via Supervised Learning algorithms.