Perspectives sur l’IA pour les responsables des politiques
Co-dirigé par Mila et le CIFAR, ce programme met en relations les responsables des politiques avec un groupe d’expert·e·s en IA pour discuter librement de leurs défis en matière d'IA et de politique.
Joignez-vous à nous le 17 avril pour notre conférence annuelle d'une journée sur la recherche en IA, mettant en vedette les chercheur·euse·s de Mila et des conférencier·ère·s de renom, au profit de Centraide du Grand Montréal.
Développement du groupe d'experts de l'ONU sur l'IA
Mila a récemment réuni des expert·e·s de renom pour discuter de la création d’un groupe indépendant sur l’IA pour l’ONU. Ce document propose des recommandations clés pour assurer son indépendance et sa légitimité.
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Publications
TapeAgents: a Holistic Framework for Agent Development and Optimization
We present TapeAgents, an agent framework built around a granular, structured log tape of the agent session that also plays the role of the … (voir plus)session's resumable state. In TapeAgents we leverage tapes to facilitate all stages of the LLM Agent development lifecycle. The agent reasons by processing the tape and the LLM output to produce new thought and action steps and append them to the tape. The environment then reacts to the agent's actions by likewise appending observation steps to the tape. By virtue of this tape-centred design, TapeAgents can provide AI practitioners with holistic end-to-end support. At the development stage, tapes facilitate session persistence, agent auditing, and step-by-step debugging. Post-deployment, one can reuse tapes for evaluation, fine-tuning, and prompt-tuning; crucially, one can adapt tapes from other agents or use revised historical tapes. In this report, we explain the TapeAgents design in detail. We demonstrate possible applications of TapeAgents with several concrete examples of building monolithic agents and multi-agent teams, of optimizing agent prompts and finetuning the agent's LLM. We present tooling prototypes and report a case study where we use TapeAgents to finetune a Llama-3.1-8B form-filling assistant to perform as well as GPT-4o while being orders of magnitude cheaper. Lastly, our comparative analysis shows that TapeAgents's advantages over prior frameworks stem from our novel design of the LLM agent as a resumable, modular state machine with a structured configuration, that generates granular, structured logs and that can transform these logs into training text -- a unique combination of features absent in previous work.
Imitation learning is a data-driven approach to learning policies from expert behavior, but it is prone to unreliable outcomes in out-of-sam… (voir plus)ple (OOS) regions. While previous research relying on stable dynamical systems guarantees convergence to a desired state, it often overlooks transient behavior. We propose a framework for learning policies using modeled by contractive dynamical systems, ensuring that all policy rollouts converge regardless of perturbations, and in turn, enable efficient OOS recovery. By leveraging recurrent equilibrium networks and coupling layers, the policy structure guarantees contractivity for any parameter choice, which facilitates unconstrained optimization. Furthermore, we provide theoretical upper bounds for worst-case and expected loss terms, rigorously establishing the reliability of our method in deployment. Empirically, we demonstrate substantial OOS performance improvements in robotics manipulation and navigation tasks in simulation.
While one commonly trains large diffusion models by collecting datasets on target downstream tasks, it is often desired to align and finetun… (voir plus)e pretrained diffusion models on some reward functions that are either designed by experts or learned from small-scale datasets. Existing methods for finetuning diffusion models typically suffer from lack of diversity in generated samples, lack of prior preservation, and/or slow convergence in finetuning. Inspired by recent successes in generative flow networks (GFlowNets), a class of probabilistic models that sample with the unnormalized density of a reward function, we propose a novel GFlowNet method dubbed Nabla-GFlowNet (abbreviated as
While one commonly trains large diffusion models by collecting datasets on target downstream tasks, it is often desired to align and finetun… (voir plus)e pretrained diffusion models on some reward functions that are either designed by experts or learned from small-scale datasets. Existing methods for finetuning diffusion models typically suffer from lack of diversity in generated samples, lack of prior preservation, and/or slow convergence in finetuning. Inspired by recent successes in generative flow networks (GFlowNets), a class of probabilistic models that sample with the unnormalized density of a reward function, we propose a novel GFlowNet method dubbed Nabla-GFlowNet (abbreviated as
Loss of plasticity, trainability loss, and primacy bias have been identified as issues arising when training deep neural networks on sequenc… (voir plus)es of tasks -- all referring to the increased difficulty in training on new tasks. We propose to use Parseval regularization, which maintains orthogonality of weight matrices, to preserve useful optimization properties and improve training in a continual reinforcement learning setting. We show that it provides significant benefits to RL agents on a suite of gridworld, CARL and MetaWorld tasks. We conduct comprehensive ablations to identify the source of its benefits and investigate the effect of certain metrics associated to network trainability including weight matrix rank, weight norms and policy entropy.
Loss of plasticity, trainability loss, and primacy bias have been identified as issues arising when training deep neural networks on sequenc… (voir plus)es of tasks -- all referring to the increased difficulty in training on new tasks. We propose to use Parseval regularization, which maintains orthogonality of weight matrices, to preserve useful optimization properties and improve training in a continual reinforcement learning setting. We show that it provides significant benefits to RL agents on a suite of gridworld, CARL and MetaWorld tasks. We conduct comprehensive ablations to identify the source of its benefits and investigate the effect of certain metrics associated to network trainability including weight matrix rank, weight norms and policy entropy.
Deep Learning (DL) is a class of machine learning algorithms that are used in a wide variety of applications. Like any software system, DL p… (voir plus)rograms can have bugs. To support bug localization in DL programs, several tools have been proposed in the past. As most of the bugs that occur due to improper model structure known as structural bugs lead to inadequate performance during training, it is challenging for developers to identify the root cause and address these bugs. To support bug detection and localization in DL programs, in this paper, we propose Theia, which detects and localizes structural bugs in DL programs. Unlike the previous works, Theia considers the training dataset characteristics to automatically detect bugs in DL programs developed using two deep learning libraries,
Keras
and
PyTorch
. Since training the DL models is a time-consuming process, Theia detects these bugs at the beginning of the training process and alerts the developer with informative messages containing the bug's location and actionable fixes which will help them to improve the structure of the model. We evaluated Theia on a benchmark of 40 real-world buggy DL programs obtained from
Stack Overflow
. Our results show that Theia successfully localizes 57/75 structural bugs in 40 buggy programs, whereas NeuraLint, a state-of-the-art approach capable of localizing structural bugs before training localizes 17/75 bugs.
Deep Learning (DL) is a class of machine learning algorithms that are used in a wide variety of applications. Like any software system, DL p… (voir plus)rograms can have bugs. To support bug localization in DL programs, several tools have been proposed in the past. As most of the bugs that occur due to improper model structure known as structural bugs lead to inadequate performance during training, it is challenging for developers to identify the root cause and address these bugs. To support bug detection and localization in DL programs, in this paper, we propose Theia, which detects and localizes structural bugs in DL programs. Unlike the previous works, Theia considers the training dataset characteristics to automatically detect bugs in DL programs developed using two deep learning libraries,
Keras
and
PyTorch
. Since training the DL models is a time-consuming process, Theia detects these bugs at the beginning of the training process and alerts the developer with informative messages containing the bug's location and actionable fixes which will help them to improve the structure of the model. We evaluated Theia on a benchmark of 40 real-world buggy DL programs obtained from
Stack Overflow
. Our results show that Theia successfully localizes 57/75 structural bugs in 40 buggy programs, whereas NeuraLint, a state-of-the-art approach capable of localizing structural bugs before training localizes 17/75 bugs.
Deep Learning (DL) is a class of machine learning algorithms that are used in a wide variety of applications. Like any software system, DL p… (voir plus)rograms can have bugs. To support bug localization in DL programs, several tools have been proposed in the past. As most of the bugs that occur due to improper model structure known as structural bugs lead to inadequate performance during training, it is challenging for developers to identify the root cause and address these bugs. To support bug detection and localization in DL programs, in this paper, we propose Theia, which detects and localizes structural bugs in DL programs. Unlike the previous works, Theia considers the training dataset characteristics to automatically detect bugs in DL programs developed using two deep learning libraries, Keras and PyTorch. Since training the DL models is a time-consuming process, Theia detects these bugs at the beginning of the training process and alerts the developer with informative messages containing the bug's location and actionable fixes which will help them to improve the structure of the model. We evaluated Theia on a benchmark of 40 real-world buggy DL programs obtained from Stack Overflow. Our results show that Theia successfully localizes 57/75 structural bugs in 40 buggy programs, whereas NeuraLint, a state-of-the-art approach capable of localizing structural bugs before training localizes 17/75 bugs.
Deep Learning (DL) is a class of machine learning algorithms that are used in a wide variety of applications. Like any software system, DL p… (voir plus)rograms can have bugs. To support bug localization in DL programs, several tools have been proposed in the past. As most of the bugs that occur due to improper model structure known as structural bugs lead to inadequate performance during training, it is challenging for developers to identify the root cause and address these bugs. To support bug detection and localization in DL programs, in this paper, we propose Theia, which detects and localizes structural bugs in DL programs. Unlike the previous works, Theia considers the training dataset characteristics to automatically detect bugs in DL programs developed using two deep learning libraries,
Keras
and
PyTorch
. Since training the DL models is a time-consuming process, Theia detects these bugs at the beginning of the training process and alerts the developer with informative messages containing the bug's location and actionable fixes which will help them to improve the structure of the model. We evaluated Theia on a benchmark of 40 real-world buggy DL programs obtained from
Stack Overflow
. Our results show that Theia successfully localizes 57/75 structural bugs in 40 buggy programs, whereas NeuraLint, a state-of-the-art approach capable of localizing structural bugs before training localizes 17/75 bugs.
The BrowserGym ecosystem addresses the growing need for efficient evaluation and benchmarking of web agents, particularly those leveraging a… (voir plus)utomation and Large Language Models (LLMs) for web interaction tasks. Many existing benchmarks suffer from fragmentation and inconsistent evaluation methodologies, making it challenging to achieve reliable comparisons and reproducible results. BrowserGym aims to solve this by providing a unified, gym-like environment with well-defined observation and action spaces, facilitating standardized evaluation across diverse benchmarks. Combined with AgentLab, a complementary framework that aids in agent creation, testing, and analysis, BrowserGym offers flexibility for integrating new benchmarks while ensuring consistent evaluation and comprehensive experiment management. This standardized approach seeks to reduce the time and complexity of developing web agents, supporting more reliable comparisons and facilitating in-depth analysis of agent behaviors, and could result in more adaptable, capable agents, ultimately accelerating innovation in LLM-driven automation. As a supporting evidence, we conduct the first large-scale, multi-benchmark web agent experiment and compare the performance of 6 state-of-the-art LLMs across all benchmarks currently available in BrowserGym. Among other findings, our results highlight a large discrepancy between OpenAI and Anthropic's latests models, with Claude-3.5-Sonnet leading the way on almost all benchmarks, except on vision-related tasks where GPT-4o is superior. Despite these advancements, our results emphasize that building robust and efficient web agents remains a significant challenge, due to the inherent complexity of real-world web environments and the limitations of current models.
The BrowserGym ecosystem addresses the growing need for efficient evaluation and benchmarking of web agents, particularly those leveraging a… (voir plus)utomation and Large Language Models (LLMs) for web interaction tasks. Many existing benchmarks suffer from fragmentation and inconsistent evaluation methodologies, making it challenging to achieve reliable comparisons and reproducible results. BrowserGym aims to solve this by providing a unified, gym-like environment with well-defined observation and action spaces, facilitating standardized evaluation across diverse benchmarks. Combined with AgentLab, a complementary framework that aids in agent creation, testing, and analysis, BrowserGym offers flexibility for integrating new benchmarks while ensuring consistent evaluation and comprehensive experiment management. This standardized approach seeks to reduce the time and complexity of developing web agents, supporting more reliable comparisons and facilitating in-depth analysis of agent behaviors, and could result in more adaptable, capable agents, ultimately accelerating innovation in LLM-driven automation. As a supporting evidence, we conduct the first large-scale, multi-benchmark web agent experiment and compare the performance of 6 state-of-the-art LLMs across all benchmarks currently available in BrowserGym. Among other findings, our results highlight a large discrepancy between OpenAI and Anthropic's latests models, with Claude-3.5-Sonnet leading the way on almost all benchmarks, except on vision-related tasks where GPT-4o is superior. Despite these advancements, our results emphasize that building robust and efficient web agents remains a significant challenge, due to the inherent complexity of real-world web environments and the limitations of current models.