Portrait de Sarath Chandar

Sarath Chandar

Membre académique principal
Chaire en IA Canada-CIFAR
Professeur associé, Polytechnique Montréal, Département d'informatique et de génie logiciel
Professeur associé, Université de Montréal, Département d'informatique et de recherche opérationnelle
Indian Institute of Technology Madras
Sujets de recherche
Alignement de l'IA
Apprentissage automatique médical
Apprentissage de représentations
Apprentissage en ligne
Apprentissage par renforcement
Apprentissage par transfert
Apprentissage profond
Apprentissage tout au long de la vie
Grands modèles de langage (LLM)
IA digne de confiance
Interprétabilité
Modèles de fondation
Optimisation
Réseaux de neurones récurrents
Systèmes multi-agents
Traitement du langage naturel
XAI (IA explicable)

Biographie

Sarath Chandar est professeur associé au départment de génie informatique et génie logiciel de Polytechnique Montréal, où il dirige le laboratoire de recherche Chandar. Il est également membre académique principal à Mila – Institut québécois d’intelligence artificielle, et titulaire d'une chaire en IA Canada-CIFAR et d'une Chaire de recherche du Canada en apprentissage machine permanent.

Ses recherches portent sur l'apprentissage tout au long de la vie, l'apprentissage profond, l'optimisation, l'apprentissage par renforcement et le traitement du langage naturel. Pour promouvoir la recherche sur l'apprentissage tout au long de la vie, Sarath Chandar a créé la Conférence sur les agents d'apprentissage tout au long de la vie (CoLLAs) en 2022 et a présidé le programme en 2022 et en 2023. Il est titulaire d'un doctorat de l'Université de Montréal et d'une maîtrise en recherche de l'Indian Institute of Technology Madras.

Étudiants actuels

Maîtrise recherche - Polytechnique
Collaborateur·rice de recherche
Doctorat - UdeM
Superviseur⋅e principal⋅e :
Stagiaire de recherche - Polytechnique
Maîtrise recherche - Polytechnique
Postdoctorat - Polytechnique
Maîtrise recherche - UdeM
Co-superviseur⋅e :
Collaborateur·rice de recherche - Polytechnique Montreal
Maîtrise recherche - Polytechnique
Maîtrise recherche - Polytechnique
Superviseur⋅e principal⋅e :
Maîtrise recherche - UdeM
Co-superviseur⋅e :
Doctorat - Polytechnique
Postdoctorat - UdeM
Co-superviseur⋅e :
Maîtrise recherche - UdeM
Doctorat - Polytechnique
Maîtrise recherche - UdeM
Co-superviseur⋅e :

Publications

TAPNext++: What's Next for Tracking Any Point (TAP)?
Sebastian Jung
Martin Sundermeyer
Carl Doersch
David Joseph Tan
Rudolph Triebel
Federico Tombari
Tracking-Any-Point (TAP) models aim to track any point through a video which is a crucial task in AR/XR and robotics applications. The recen… (voir plus)tly introduced TAPNext approach proposes an end-to-end, recurrent transformer architecture to track points frame-by-frame in a purely online fashion -- demonstrating competitive performance at minimal latency. However, we show that TAPNext struggles with longer video sequences and also frequently fails to re-detect query points that reappear after being occluded or leaving the frame. In this work, we present TAPNext++, a model that tracks points in sequences that are orders of magnitude longer while preserving the low memory and compute footprint of the architecture. We train the recurrent video transformer using several data-driven solutions, including training on long 1024-frame sequences enabled by sequence parallelism techniques. We highlight that re-detection performance is a blind spot in the current literature and introduce a new metric, Re-Detection Average Jaccard (
Emergent Reasoning via Recursive Latent Reinforcement Pretraining
Large language models (LLMs) often rely on explicit chain-of-thought (CoT) traces to solve multi-step reasoning problems, but these traces i… (voir plus)ncrease inference cost, expose brittle prompt dependence, and complicate training objectives. We study an alternative: \emph{latent deliberation} implemented as a small recurrent refinement module that performs multiple internal ``thinking`` steps while keeping the external sequence length fixed. We introduce \textbf{Recursive Latent Reinforcement Pretraining (RLRP)}, a training recipe that augments a base causal LLM with a shared latent head executed for
Is Depth Heterogeneity a Barrier to Model Merging?
Model merging offers a way to combine the capabilities of several networks at test time without retraining or additional finetuning, but mos… (voir plus)t merging methods assume identical architectures. Depth differences are commonly viewed as a major obstacle because they remove clear layer correspondences. We test this assumption by merging residual networks that differ only in depth, using a simple training-free pipeline based on identity expansion and permutation alignment. Across both same-task and multitask image classification experiments, heterogeneous merges closely match homogeneous ones. The results suggest that, for residual networks, depth mismatch is not the main barrier to effective model merging, and that the main difficulty in model merging comes from aligning independently trained weights in a homogeneous setting.
Loss Smoothing for Continual Adaptation
Neural networks are often adapted in nonstationary data distributions settings where the objective is to optimize performance on the current… (voir plus) task, and preserving accuracy on previous tasks is not required. As a result, existing methods primarily focus on improving plasticity, while stability is largely studied in the context of continual learning. In this work, we examine whether preserving stability can also be beneficial in model adaptation settings where past-task performance is irrelevant. We propose a simple loss smoothing approach that encourages selective adaptation by preserving task-shared features while modifying task-inconsistent ones. We evaluate our method on continual supervised model adaptation benchmarks and reinforcement learning benchmarks, and show that promoting representational stability during adaptation can improve performance across settings.
Squeezing More from the Stream : Learning Representation Online for Streaming Reinforcement Learning
The Markovian Thinker: Architecture-Agnostic Linear Scaling of Reasoning
Reinforcement learning (RL) has recently become a strong recipe for training reasoning LLMs that produce long chains of thought (LongCoT). Y… (voir plus)et the standard RL"thinking environment", where the state is the prompt plus all prior reasoning tokens, makes the state unbounded and forces attention-based policies to pay quadratic compute as thoughts lengthen. We revisit the environment itself. We propose Markovian Thinking, a paradigm in which the policy advances reasoning while conditioning on a constant-size state, decoupling thinking length from context size. As an immediate consequence this yields linear compute with constant memory. We instantiate this idea with Delethink, an RL environment that structures reasoning into fixed-size chunks. Within each chunk, the model thinks as usual; at the boundary, the environment resets the context and reinitializes the prompt with a short carryover. Through RL, the policy learns to write a textual state near the end of each chunk sufficient for seamless continuation of reasoning after reset. Trained in this environment, an R1-Distill 1.5B model reasons in 8K-token chunks yet thinks up to 24K tokens, matching or surpassing LongCoT-RL trained with a 24K budget. With test-time scaling, Delethink continues to improve where LongCoT plateaus. The effect of linear compute is substantial: we empirically estimate at 96K average thinking length LongCoT-RL costs 27 H100-months vs. 7 for Delethink. Analysis at RL initialization shows off-the-shelf reasoning models (1.5B-120B) often sample Markovian traces zero-shot across diverse benchmarks, providing positive samples that make RL effective at scale. Our results show that redesigning the thinking environment is a powerful lever: it enables very long reasoning without quadratic overhead and opens a path toward efficient, scalable reasoning LLMs.
Monitoring morphometric drift in lifelong learning segmentation of the spinal cord.
Enamundram Naga Karthik
Christoph S. Aigner
Élise Bannier
Josef Bednařík
Virginie Callot
Anna Combes
Armin Curt
Gergely David
Falk Eippert
Lynn Farner
Michael G Fehlings
Patrick Freund
Tobias Granberg
Cristina Granziera
Rhscir Network Imaging Group
Ulrike Horn
Tomáš Horák
Suzanne Humphreys … (voir 36 de plus)
Markus Hupp
Anne Kerbrat
Nawal Kinany
Shannon Kolind
Petr Kudlička
Anna Lebret
Lisa Eunyoung Lee
Caterina Mainero
Allan R. Martin
Megan McGrath
Govind Nair
Kristin P. O'Grady
Jiwon Oh
Russell Ouellette
Nikolai Pfender
Dario Pfyffer
Pierre-François Pradat
Alexandre Prat
Emanuele Pravatà
Daniel S. Reich
Ilaria Ricchi
Naama Rotem-Kohavi
Simon Schading-Sassenhausen
Maryam Seif
Andrew Smith
Seth A Smith
Grace Sweeney
Roger Tam
Anthony Traboulsee
Constantina Andrada Treaba
Charidimos Tsagkas
Zachary Vavasour
Dimitri Van De Ville
Kenneth Arnold Weber II
Morphometric measures derived from spinal cord segmentations can serve as diagnostic and prognostic biomarkers in neurological diseases and … (voir plus)injuries affecting the spinal cord. For instance, the spinal cord cross-sectional area can be used to monitor cord atrophy in multiple sclerosis and to characterize compression in degenerative cervical myelopathy. While robust, automatic segmentation methods to a wide variety of contrasts and pathologies have been developed over the past few years, whether their predictions are stable as the model is updated using new datasets has not been assessed. This is particularly important for deriving normative values from healthy participants. In this study, we present a spinal cord segmentation model trained on a multisite (n=75) dataset, including 9 different MRI contrasts and several spinal cord pathologies. We also introduce a lifelong learning framework to automatically monitor the morphometric drift as the model is updated using additional datasets. The framework is triggered by an automatic GitHub Actions workflow every time a new model is created, recording the morphometric values derived from the model's predictions over time. As a real-world application of the proposed framework, we employed the spinal cord segmentation model to update a recently-introduced normative database of healthy participants containing commonly used measures of spinal cord morphometry. Results showed that: (i) our model performs well compared to its previous versions and existing pathology-specific models on the lumbar spinal cord, images with severe compression, and in the presence of intramedullary lesions and/or atrophy achieving an average Dice score of 0.95 ± 0.03; (ii) the automatic workflow for monitoring morphometric drift provides a quick feedback loop for developing future segmentation models; and (iii) the scaling factor required to update the database of morphometric measures is nearly constant among slices across the given vertebral levels, showing minimum drift between the current and previous versions of the model monitored by the framework. The model is freely available in Spinal Cord Toolbox v7.0.
Protein Language Models: Is Scaling Necessary?
Robert M. Vernon
Benjamin Schulz
Christopher James Langmead
Public protein sequence databases contain samples from the fitness landscape explored by nature. Protein language models (pLMs) pre-trained … (voir plus)on these sequences aim to capture this landscape for tasks like property prediction and protein design. Following the same trend as in natural language processing, pLMs have continuously been scaled up. However, the premise that scale leads to better performance assumes that source databases provide an accurate representation of the underlying fitness landscape, which is likely false. By developing an efficient codebase, designing a modern architecture, and addressing data quality concerns such as sample bias, we introduce AMPLIFY, a best-in-class pLM that is orders of magnitude less expensive to train and deploy than previous models. Furthermore, to support the scientific community and democratize the training of pLMs, we have open-sourced AMPLIFY’s pre-training codebase, data, and model checkpoints.
Squeezing More from the Stream : Learning Representation Online for Streaming Reinforcement Learning
In streaming Reinforcement Learning (RL), transitions are observed and discarded immediately after a single update. While this minimizes res… (voir plus)ource usage for on-device applications, it makes agents notoriously sample-inefficient, since value-based losses alone struggle to extract meaningful representations from transient data. We propose extending Self-Predictive Representations (SPR) to the streaming pipeline to maximize the utility of every observed frame. However, due to the highly correlated samples induced by the streaming regime, naively applying this auxiliary loss results in training instabilities. Thus, we introduce orthogonal gradient updates relative to the momentum target and resolve gradient conflicts arising from streaming-specific optimizers. Validated across the Atari, MinAtar, and Octax suites, our approach systematically outperforms existing streaming baselines. Latent-space analysis, including t-SNE visualizations and effective-rank measurements, confirms that our method learns significantly richer representations, bridging the performance gap caused by the absence of a replay buffer, while remaining efficient enough to train on just a few CPU cores.
The Expressive Limits of Diagonal SSMs for State-Tracking
State-Space Models (SSMs) have recently been shown to achieve strong empirical performance on a variety of long-range sequence modeling task… (voir plus)s while remaining efficient and highly-parallelizable. However, the theoretical understanding of their expressive power remains limited. In this work, we study the expressivity of input-Dependent Complex-valued Diagonal (DCD) State-Space Models (SSMs) on sequential state-tracking tasks for abstract groups. It is easy to show that a single DCD SSM layer with a universal decoder can track any Abelian group at finite precision by decomposing it into a product of cyclic groups. We show that this is tight by proving that such a model cannot track any non-Abelian group at finite precision. We further establish the expressivity of multi-layer DCD SSMs. We show that a
The Markovian Thinker
Reasoning LLMs suffer from quadratic compute growth as their context length increases, making reinforcement learning with verifiable rewards… (voir plus) (RLVR) and test-time scaling prohibitively expensive. Prior work has tried to lighten the computational burden by shortening reasoning traces through pruning, summarization, or multi-stage training, but these methods remain bound to quadratic costs. We introduce Delethink, a thinking algorithm that realizes the Markovian Thinking Paradigm. Instead of producing one long monolithic reasoning trace, Delethink thinks in a sequence of chunks, the Delethink trace. Each chunk continues reasoning by referring only to a fixed number of prior tokens, which functions as a Markovian state sufficient for progressing reasoning, while deleting the rest. This preserves continuity without carrying the quadratic baggage. As a result, compute scales linearly and peak memory remains constant. In experiments, we show that Delethink can be applied directly to off-the-shelf reasoning models ranging from
A Generalist Hanabi Agent
Traditional multi-agent reinforcement learning (MARL) systems can develop cooperative strategies through repeated interactions. However, the… (voir plus)se systems are unable to perform well on any other setting than the one they have been trained on, and struggle to successfully cooperate with unfamiliar collaborators. This is particularly visible in the Hanabi benchmark, a popular 2-to-5 player cooperative card-game which requires complex reasoning and precise assistance to other agents. Current MARL agents for Hanabi can only learn one specific game-setting (e.g., 2-player games), and play with the same algorithmic agents. This is in stark contrast to humans, who can quickly adjust their strategies to work with unfamiliar partners or situations. In this paper, we introduce Recurrent Replay Relevance Distributed DQN (R3D2), a generalist agent for Hanabi, designed to overcome these limitations. We reformulate the task using text, as language has been shown to improve transfer. We then propose a distributed MARL algorithm that copes with the resulting dynamic observation- and action-space. In doing so, our agent is the first that can play all game settings concurrently, and extend strategies learned from one setting to other ones. As a consequence, our agent also demonstrates the ability to collaborate with different algorithmic agents -- agents that are themselves unable to do so. The implementation code is available at: