Portrait de Aaron Courville

Aaron Courville

Membre académique principal
Chaire en IA Canada-CIFAR
Professeur titulaire, Université de Montréal, Département d'informatique et de recherche opérationnelle
Sujets de recherche
Apprentissage de représentations
Apprentissage par renforcement
Apprentissage profond
Communication efficace dans un jeu de somme générale
Modèles génératifs
Systèmes multi-agents
Théorie des jeux
Traitement du langage naturel
Vision par ordinateur

Biographie

Aaron Courville est professeur au Département d'informatique et de recherche opérationnelle (DIRO) de l'Université de Montréal et Directeur scientifique à IVADO. Il a obtenu son doctorat au Robotics Institute de l'Université Carnegie Mellon.

Il est l'un des premiers contributeurs à l'apprentissage profond, membre fondateur de Mila – Institut québécois d’intelligence artificielle. Avec Ian Goodfellow et Yoshua Bengio, il a coécrit le manuel de référence sur l'apprentissage profond.

Ses recherches actuelles portent sur le développement de modèles et de méthodes d'apprentissage profond. Il s'intéresse particulièrement à l'apprentissage par renforcement, à l'apprentissage par renforcement multi-agents, aux modèles génératifs profonds et au raisonnement.

Aaron Courville est titulaire d'une chaire en IA Canada-CIFAR et d'une Chaire de recherche du Canada (CRC) en généralisation systématique. Ses recherches ont été soutenues en partie par Microsoft Research, Samsung, Hitachi, Meta, Sony (bourse de recherche) et Google (bourse de recherche ciblée).

Étudiants actuels

Doctorat - UdeM
Co-superviseur⋅e :
Doctorat - UdeM
Superviseur⋅e principal⋅e :
Collaborateur·rice de recherche - University of Waterloo
Maîtrise recherche - Université de Montréal
Doctorat - UdeM
Doctorat - UdeM
Collaborateur·rice de recherche - N/A
Doctorat - UdeM
Superviseur⋅e principal⋅e :
Doctorat - UdeM
Superviseur⋅e principal⋅e :
Doctorat - UdeM
Co-superviseur⋅e :
Collaborateur·rice alumni - UdeM
Superviseur⋅e principal⋅e :
Collaborateur·rice de recherche - UdeM
Maîtrise recherche - UdeM
Maîtrise recherche - UdeM
Doctorat - UdeM
Superviseur⋅e principal⋅e :
Doctorat - UdeM
Superviseur⋅e principal⋅e :
Doctorat - UdeM
Doctorat - UdeM
Co-superviseur⋅e :
Doctorat - UdeM
Superviseur⋅e principal⋅e :

Publications

Systematic generalisation with group invariant predictions
We consider situations where the presence of dominant simpler correlations with the target variable in a training set can cause an SGD-train… (voir plus)ed neural network to be less reliant on more persistently correlating complex features. When the non-persistent, simpler correlations correspond to non-semantic background factors, a neural network trained on this data can exhibit dramatic failure upon encountering systematic distributional shift, where the correlating background features are recombined with different objects. We perform an empirical study on three synthetic datasets, showing that group invariance methods across inferred partitionings of the training set can lead to significant improvements at such test-time situations. We also suggest a simple invariance penalty, showing with experiments on our setups that it can perform better than alternatives. We find that even without assuming access to any systematically shifted validation sets, one can still find improvements over an ERM-trained reference model.
Unifying Likelihood-free Inference with Black-box Sequence Design and Beyond
A Variational Perspective on Diffusion-Based Generative Models and Score Matching
Discrete-time diffusion-based generative models and score matching methods have shown promising results in modeling high-dimensional image d… (voir plus)ata. Recently, Song et al. (2021) show that diffusion processes that transform data into noise can be reversed via learning the score function, i.e. the gradient of the log-density of the perturbed data. They propose to plug the learned score function into an inverse formula to define a generative diffusion process. Despite the empirical success, a theoretical underpinning of this procedure is still lacking. In this work, we approach the (continuous-time) generative diffusion directly and derive a variational framework for likelihood estimation, which includes continuous-time normalizing flows as a special case, and can be seen as an infinitely deep variational autoencoder. Under this framework, we show that minimizing the score-matching loss is equivalent to maximizing a lower bound of the likelihood of the plug-in reverse SDE proposed by Song et al. (2021), bridging the theoretical gap.
Bijective-Contrastive Estimation
In this work, we propose Bijective-Contrastive Estimation (BCE), a classification-based learning criterion for energy-based models. We gener… (voir plus)ate a collection of contrasting distributions using bijections, and solve all the classification problems between the original data distribution and the distributions induced by the bijections using a classifier parameterized by an energy model. We show that if the classification objective is minimized, the energy function will uniquely recover the data density up to a normalizing constant. This has the benefit of not having to explicitly specify a contrasting distribution, like noise contrastive estimation. Experimentally, we demonstrate that the proposed method works well on 2D synthetic datasets. We discuss the difficulty in high dimensional cases, and propose potential directions to explore for future work.
AR-DAE: Towards Unbiased Neural Entropy Gradient Estimation
Countering Language Drift with Seeded Iterated Learning
Yuchen Lu
Olivier Pietquin
Pretraining on human corpus and then finetuning in a simulator has become a standard pipeline for training a goal-oriented dialogue agent. N… (voir plus)evertheless, as soon as the agents are finetuned to maximize task completion, they suffer from the so-called language drift phenomenon: they slowly lose syntactic and semantic properties of language as they only focus on solving the task. In this paper, we propose a generic approach to counter language drift called Seeded iterated learning (SIL). We periodically refine a pretrained student agent by imitating data sampled from a newly generated teacher agent. At each time step, the teacher is created by copying the student agent, before being finetuned to maximize task completion. SIL does not require external syntactic constraint nor semantic knowledge, making it a valuable task-agnostic finetuning protocol. We evaluate SIL in a toy-setting Lewis Game, and then scale it up to the translation game with natural language. In both settings, SIL helps counter language drift as well as it improves the task completion compared to baselines.
Gradient Starvation: A Learning Proclivity in Neural Networks
We identify and formalize a fundamental gradient descent phenomenon resulting in a learning proclivity in over-parameterized neural networks… (voir plus). Gradient Starvation arises when cross-entropy loss is minimized by capturing only a subset of features relevant for the task, despite the presence of other predictive features that fail to be discovered. This work provides a theoretical explanation for the emergence of such feature imbalance in neural networks. Using tools from Dynamical Systems theory, we identify simple properties of learning dynamics during gradient descent that lead to this imbalance, and prove that such a situation can be expected given certain statistical structure in training data. Based on our proposed formalism, we develop guarantees for a novel regularization method aimed at decoupling feature learning dynamics, improving accuracy and robustness in cases hindered by gradient starvation. We illustrate our findings with simple and real-world out-of-distribution (OOD) generalization experiments.
Recursive Top-Down Production for Sentence Generation with Latent Trees
Supervised Seeded Iterated Learning for Interactive Language Learning
Yuchen Lu
Olivier Pietquin
NU-GAN: High resolution neural upsampling with GAN
In this paper, we propose NU-GAN, a new method for resampling audio from lower to higher sampling rates (upsampling). Audio upsampling is an… (voir plus) important problem since productionizing generative speech technology requires operating at high sampling rates. Such applications use audio at a resolution of 44.1 kHz or 48 kHz, whereas current speech synthesis methods are equipped to handle a maximum of 24 kHz resolution. NU-GAN takes a leap towards solving audio upsampling as a separate component in the text-to-speech (TTS) pipeline by leveraging techniques for audio generation using GANs. ABX preference tests indicate that our NU-GAN resampler is capable of resampling 22 kHz to 44.1 kHz audio that is distinguishable from original audio only 7.4% higher than random chance for single speaker dataset, and 10.8% higher than chance for multi-speaker dataset.
Explicitly Modeling Syntax in Language Model improves Generalization
Syntax is fundamental to our thinking about language. Although neural networks are very successful in many tasks, they do not explicitly mod… (voir plus)el syntactic structure. Failing to capture the structure of inputs could lead to generalization problems and over-parametrization. In the present work, we propose a new syntax-aware language model: Syntactic Ordered Memory (SOM). The model explicitly models the structure with a one-step look-ahead parser and maintains the conditional probability setting of the standard language model. Experiments show that SOM can achieve strong results in language modeling and syntactic generalization tests, while using fewer parameters then other models.
Data-Efficient Reinforcement Learning with Momentum Predictive Representations
While deep reinforcement learning excels at solving tasks where large amounts of data can be collected through virtually unlimited interacti… (voir plus)on with the environment, learning from limited interaction remains a key challenge. We posit that an agent can learn more efficiently if we augment reward maximization with self-supervised objectives based on structure in its visual input and sequential interaction with the environment. Our method, Momentum Predictive Representations (MPR), trains an agent to predict its own latent state representations multiple steps into the future. We compute target representations for future states using an encoder which is an exponential moving average of the agent's parameters, and we make predictions using a learned transition model. On its own, this future prediction objective outperforms prior methods for sample-efficient deep RL from pixels. We further improve performance by adding data augmentation to the future prediction loss, which forces the agent's representations to be consistent across multiple views of an observation. Our full self-supervised objective, which combines future prediction and data augmentation, achieves a median human-normalized score of 0.444 on Atari in a setting limited to 100K steps of environment interaction, which is a 66% relative improvement over the previous state-of-the-art. Moreover, even in this limited data regime, MPR exceeds expert human scores on 6 out of 26 games.