Le traitement du langage naturel à l'ère de l'IA générative
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Publications
Measuring Progress in Fine-grained Vision-and-Language Understanding
While pretraining on large-scale image–text data from the Web has facilitated rapid progress on many vision-and-language (V&L) tasks, rece… (voir plus)nt work has demonstrated that pretrained models lack “fine-grained” understanding, such as the ability to recognise relationships, verbs, and numbers in images. This has resulted in an increased interest in the community to either develop new benchmarks or models for such capabilities. To better understand and quantify progress in this direction, we investigate four competitive V&L models on four fine-grained benchmarks. Through our analysis, we find that X-VLM (Zeng et al., 2022) consistently outperforms other baselines, and that modelling innovations can impact performance more than scaling Web data, which even degrades performance sometimes. Through a deeper investigation of X-VLM, we highlight the importance of both novel losses and rich data sources for learning fine-grained skills. Finally, we inspect training dynamics, and discover that for some tasks, performance peaks early in training or significantly fluctuates, never converging.
We study neural network loss landscapes through the lens of mode connectivity, the observation that minimizers of neural networks retrieved … (voir plus)via training on a dataset are connected via simple paths of low loss. Specifically, we ask the following question: are minimizers that rely on different mechanisms for making their predictions connected via simple paths of low loss? We provide a definition of mechanistic similarity as shared invariances to input transformations and demonstrate that lack of linear connectivity between two models implies they use dissimilar mechanisms for making their predictions. Relevant to practice, this result helps us demonstrate that naive fine-tuning on a downstream dataset can fail to alter a model's mechanisms, e.g., fine-tuning can fail to eliminate a model's reliance on spurious attributes. Our analysis also motivates a method for targeted alteration of a model's mechanisms, named connectivity-based fine-tuning (CBFT), which we analyze using several synthetic datasets for the task of reducing a model's reliance on spurious attributes.
While significant research advances have been made in the field of deep reinforcement learning, there have been no concrete adversarial atta… (voir plus)ck strategies in literature tailored for studying the vulnerability of deep reinforcement learning algorithms to membership inference attacks. In such attacking systems, the adversary targets the set of collected input data on which the deep reinforcement learning algorithm has been trained. To address this gap, we propose an adversarial attack framework designed for testing the vulnerability of a state-of-the-art deep reinforcement learning algorithm to a membership inference attack. In particular, we design a series of experiments to investigate the impact of temporal correlation, which naturally exists in reinforcement learning training data, on the probability of information leakage. Moreover, we compare the performance of collective and individual membership attacks against the deep reinforcement learning algorithm. Experimental results show that the proposed adversarial attack framework is surprisingly effective at inferring data with an accuracy exceeding 84% in individual and 97% in collective modes in three different continuous control Mujoco tasks, which raises serious privacy concerns in this regard. Finally, we show that the learning state of the reinforcement learning algorithm influences the level of privacy breaches significantly.
Mixup is a popular data augmentation technique for training deep neural networks where additional samples are generated by linearly interpol… (voir plus)ating pairs of inputs and their labels. This technique is known to improve the generalization performance in many learning paradigms and applications. In this work, we first analyze Mixup and show that it implicitly regularizes infinitely many directional derivatives of all orders. Based on this new insight, we propose an improved version of Mixup, theoretically justified to deliver better generalization performance than the vanilla Mixup. To demonstrate the effectiveness of the proposed method, we conduct experiments across various domains such as images, tabular data, speech, and graphs. Our results show that the proposed method improves Mixup across multiple datasets using a variety of architectures, for instance, exhibiting an improvement over Mixup by 0.8% in ImageNet top-1 accuracy.
10 The fluid movement of an arm is controlled by multiple parameters that can be set 11 independently. Recent studies argue that arm moveme… (voir plus)nts are generated by the collective 12 dynamics of neurons in motor cortex. But how these collective dynamics simultaneously encode 13 and control multiple parameters of movement is an open question. Using a task where monkeys 14 made sequential, varied arm movements, we show that the direction and urgency of arm 15 movements are simultaneously encoded in the low-dimensional trajectories of population 16 activity: each movement’s direction by a fixed, looped neural trajectory and its urgency by how 17 quickly that trajectory was traversed. Network models showed this latent coding is potentially 18 advantageous as it allows the direction and urgency of arm movement to be independently 19 controlled. Our results suggest how low-dimensional neural dynamics can define multiple 20 parameters of goal-directed movement simultaneously. 21
10 The fluid movement of an arm is controlled by multiple parameters that can be set 11 independently. Recent studies argue that arm moveme… (voir plus)nts are generated by the collective 12 dynamics of neurons in motor cortex. But how these collective dynamics simultaneously encode 13 and control multiple parameters of movement is an open question. Using a task where monkeys 14 made sequential, varied arm movements, we show that the direction and urgency of arm 15 movements are simultaneously encoded in the low-dimensional trajectories of population 16 activity: each movement’s direction by a fixed, looped neural trajectory and its urgency by how 17 quickly that trajectory was traversed. Network models showed this latent coding is potentially 18 advantageous as it allows the direction and urgency of arm movement to be independently 19 controlled. Our results suggest how low-dimensional neural dynamics can define multiple 20 parameters of goal-directed movement simultaneously. 21
To integrate high amounts of renewable energy resources, electrical power grids must be able to cope with high amplitude, fast timescale var… (voir plus)iations in power generation. Frequency regulation through demand response has the potential to coordinate temporally flexible loads, such as air conditioners, to counteract these variations. Existing approaches for discrete control with dynamic constraints struggle to provide satisfactory performance for fast timescale action selection with hundreds of agents. We propose a decentralized agent trained with multi-agent proximal policy optimization with localized communication. We explore two communication frameworks: hand-engineered, or learned through targeted multi-agent communication. The resulting policies perform well and robustly for frequency regulation, and scale seamlessly to arbitrary numbers of houses for constant processing times.
Using massive datasets to train large-scale models has emerged as a dominant approach for broad generalization in natural language an… (voir plus)d vision applications. In reinforcement learning, however, a key challenge is that available data of sequential decision making is often not annotated with actions - for example, videos of game-play are much more available than sequences of frames paired with the logged game controls. We propose to circumvent this challenge by combining large but sparsely-annotated datasets from a \emph{target} environment of interest with fully-annotated datasets from various other \emph{source} environments. Our method, Action Limited PreTraining (ALPT), leverages the generalization capabilities of inverse dynamics modelling (IDM) to label missing action data in the target environment. We show that utilizing even one additional environment dataset of labelled data during IDM pretraining gives rise to substantial improvements in generating action labels for unannotated sequences. We evaluate our method on benchmark game-playing environments and show that we can significantly improve game performance and generalization capability compared to other approaches, even when using annotated datasets equivalent to only 12 minutes of gameplay.