Portrait de David Meger

David Meger

Membre académique associé
Professeur adjoint, McGill University, École d'informatique
Sujets de recherche
Apprentissage par renforcement
Vision par ordinateur

Biographie

David Meger est professeur adjoint à l'École d'informatique de l'Université McGill. Il codirige le Laboratoire de robotique mobile au sein du Centre sur les machines intelligentes, qui est l'un des groupes de recherche en robotique les plus importants et les plus anciens du Canada. Les travaux de recherche du professeur Meger portent notamment sur les robots à guidage visuel dotés d'une vision et d'un apprentissage actifs, sur les modèles d'apprentissage par renforcement profond qui sont largement cités et utilisés par les chercheurs et l'industrie dans le monde entier, et sur la robotique de terrain, y compris les déploiements autonomes sous l'eau et sur la terre ferme. Il a été le président général de la première conférence conjointe CS-CAN au Canada en 2023.

Étudiants actuels

Doctorat - McGill
Doctorat - McGill
Co-superviseur⋅e :
Doctorat - McGill
Co-superviseur⋅e :
Maîtrise recherche - McGill
Co-superviseur⋅e :
Maîtrise recherche - McGill
Co-superviseur⋅e :
Doctorat - McGill
Maîtrise recherche - McGill
Maîtrise recherche - McGill
Doctorat - McGill
Co-superviseur⋅e :

Publications

Semantic Mapping for View-Invariant Relocalization.
We propose a system for visual simultaneous localization and mapping (SLAM) that combines traditional local appearance-based features with s… (voir plus)emantically meaningful object landmarks to achieve both accurate local tracking and highly view-invariant object-driven relocalization. Our mapping process uses a sampling-based approach to efficiently infer the 3D pose of object landmarks from 2D bounding box object detections. These 3D landmarks then serve as a view-invariant representation which we leverage to achieve camera relocalization even when the viewing angle changes by more than 125 degrees. This level of view-invariance cannot be attained by local appearance-based features (e.g. SIFT) since the same set of surfaces are not even visible when the viewpoint changes significantly. Our experiments show that even when existing methods fail completely for viewpoint changes of more than 70 degrees, our method continues to achieve a relocalization rate of around 90%, with a mean rotational error of around 8 degrees.
Uncertainty Aware Learning from Demonstrations in Multiple Contexts using Bayesian Neural Networks
Herke van Hoof
Juan Camilo Gamboa Higuera
Diversity of environments is a key challenge that causes learned robotic controllers to fail due to the discrepancies between the training a… (voir plus)nd evaluation conditions. Training from demonstrations in various conditions can mitigate---but not completely prevent---such failures. Learned controllers such as neural networks typically do not have a notion of uncertainty that allows to diagnose an offset between training and testing conditions, and potentially intervene. In this work, we propose to use Bayesian Neural Networks, which have such a notion of uncertainty. We show that uncertainty can be leveraged to consistently detect situations in high-dimensional simulated and real robotic domains in which the performance of the learned controller would be sub-par. Also, we show that such an uncertainty based solution allows making an informed decision about when to invoke a fallback strategy. One fallback strategy is to request more data. We empirically show that providing data only when requested results in increased data-efficiency.
Where Off-Policy Deep Reinforcement Learning Fails
This work examines batch reinforcement learning–the task of maximally exploiting a given batch of off-policy data, without further data co… (voir plus)llection. We demonstrate that due to errors introduced by extrapolation, standard off-policy deep reinforcement learning algorithms, such as DQN and DDPG, are only capable of learning with data correlated to their current policy, making them ineffective for most off-policy applications. We introduce a novel class of off-policy algorithms, batch-constrained reinforcement learning, which restricts the action space to force the agent towards behaving on-policy with respect to a subset of the given data. We extend this notion to deep reinforcement learning, and to the best of our knowledge, present the first continuous control deep reinforcement learning algorithm which can learn effectively from uncorrelated off-policy data.
Addressing Function Approximation Error in Actor-Critic Methods
Herke van Hoof
In value-based reinforcement learning methods such as deep Q-learning, function approximation errors are known to lead to overestimated valu… (voir plus)e estimates and suboptimal policies. We show that this problem persists in an actor-critic setting and propose novel mechanisms to minimize its effects on both the actor and the critic. Our algorithm builds on Double Q-learning, by taking the minimum value between a pair of critics to limit overestimation. We draw the connection between target networks and overestimation bias, and suggest delaying policy updates to reduce per-update error and further improve performance. We evaluate our method on the suite of OpenAI gym tasks, outperforming the state of the art in every environment tested.
Deep Reinforcement Learning that Matters
In recent years, significant progress has been made in solving challenging problems across various domains using deep reinforcement learning… (voir plus) (RL). Reproducing existing work and accurately judging the improvements offered by novel methods is vital to sustaining this progress. Unfortunately, reproducing results for state-of-the-art deep RL methods is seldom straightforward. In particular, non-determinism in standard benchmark environments, combined with variance intrinsic to the methods, can make reported results tough to interpret. Without significance metrics and tighter standardization of experimental reporting, it is difficult to determine whether improvements over the prior state-of-the-art are meaningful. In this paper, we investigate challenges posed by reproducibility, proper experimental techniques, and reporting procedures. We illustrate the variability in reported metrics and results when comparing against common baselines and suggest guidelines to make future results in deep RL more reproducible. We aim to spur discussion about how to ensure continued progress in the field by minimizing wasted effort stemming from results that are non-reproducible and easily misinterpreted.
OptionGAN: Learning Joint Reward-Policy Options using Generative Adversarial Inverse Reinforcement Learning
Reinforcement learning has shown promise in learning policies that can solve complex problems. However, manually specifying a good reward fu… (voir plus)nction can be difficult, especially for intricate tasks. Inverse reinforcement learning offers a useful paradigm to learn the underlying reward function directly from expert demonstrations. Yet in reality, the corpus of demonstrations may contain trajectories arising from a diverse set of underlying reward functions rather than a single one. Thus, in inverse reinforcement learning, it is useful to consider such a decomposition. The options framework in reinforcement learning is specifically designed to decompose policies in a similar light. We therefore extend the options framework and propose a method to simultaneously recover reward options in addition to policy options. We leverage adversarial methods to learn joint reward-policy options using only observed expert states. We show that this approach works well in both simple and complex continuous control tasks and shows significant performance increases in one-shot transfer learning.