Perspectives sur l’IA pour les responsables des politiques
Co-dirigé par Mila et le CIFAR, ce programme met en relation les décideur·euse·s avec des chercheur·euse·s de pointe en IA grâce à une combinaison de consultations ouvertes et d'exercices de test de faisabilité des politiques. La prochaine session aura lieu les 9 et 10 octobre.
Hugo Larochelle nommé directeur scientifique de Mila
Professeur associé à l’Université de Montréal et ancien responsable du laboratoire de recherche en IA de Google à Montréal, Hugo Larochelle est un pionnier de l’apprentissage profond et fait partie des chercheur·euses les plus respecté·es au Canada.
Mila organise son premier hackathon en informatique quantique le 21 novembre. Une journée unique pour explorer le prototypage quantique et l’IA, collaborer sur les plateformes de Quandela et IBM, et apprendre, échanger et réseauter dans un environnement stimulant au cœur de l’écosystème québécois en IA et en quantique.
Une nouvelle initiative pour renforcer les liens entre la communauté de recherche, les partenaires et les expert·e·s en IA à travers le Québec et le Canada, grâce à des rencontres et événements en présentiel axés sur l’adoption de l’IA dans l’industrie.
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A key approach to state abstraction is approximating behavioral metrics (notably, bisimulation metrics) in the observation space, and embed … (voir plus)these learned distances in the representation space. While promising for robustness to task-irrelevant noise shown in prior work, accurately estimating these metrics remains challenging, requiring various design choices that create gaps between theory and practice.
Prior evaluations focus mainly on final returns, leaving the quality of learned metrics and the source of performance gains unclear.
To systematically assess how metric learning works in deep RL, we evaluate five recent approaches. We unify them under isometric embedding, identify key design choices, and benchmark them with baselines across 20 state-based and 14 pixel-based tasks, spanning 250+ configurations with diverse noise settings.
Beyond final returns, we introduce the denoising factor to quantify the encoder’s ability to filter distractions. To further isolate the effect of metric learning, we propose an isolated metric estimation setting, where the encoder is influenced solely by the metric loss.
Our results show that metric learning improves return and denoising only marginally, as its benefits fade when key design choices, such as layer normalization and self-prediction loss, are incorporated into the baseline. We also find that commonly used benchmarks (e.g., grayscale videos, varying state-based Gaussian noise dimensions) add little difficulty, while Gaussian noise with random projection and pixel-based Gaussian noise remain challenging even for the best methods.
Finally, we release an open-source, modular codebase to improve reproducibility and support future research on metric learning in deep RL.
A key approach to state abstraction is approximating behavioral metrics (notably, bisimulation metrics) in the observation space, and embed … (voir plus)these learned distances in the representation space. While promising for robustness to task-irrelevant noise shown in prior work, accurately estimating these metrics remains challenging, requiring various design choices that create gaps between theory and practice.
Prior evaluations focus mainly on final returns, leaving the quality of learned metrics and the source of performance gains unclear.
To systematically assess how metric learning works in deep RL, we evaluate five recent approaches. We unify them under isometric embedding, identify key design choices, and benchmark them with baselines across 20 state-based and 14 pixel-based tasks, spanning 250+ configurations with diverse noise settings.
Beyond final returns, we introduce the denoising factor to quantify the encoder’s ability to filter distractions. To further isolate the effect of metric learning, we propose an isolated metric estimation setting, where the encoder is influenced solely by the metric loss.
Our results show that metric learning improves return and denoising only marginally, as its benefits fade when key design choices, such as layer normalization and self-prediction loss, are incorporated into the baseline. We also find that commonly used benchmarks (e.g., grayscale videos, varying state-based Gaussian noise dimensions) add little difficulty, while Gaussian noise with random projection and pixel-based Gaussian noise remain challenging even for the best methods.
Finally, we release an open-source, modular codebase to improve reproducibility and support future research on metric learning in deep RL.
Representations are at the core of all deep reinforcement learning (RL) methods for both Markov decision processes (MDPs) and partially obse… (voir plus)rvable Markov decision processes (POMDPs). Many representation learning methods and theoretical frameworks have been developed to understand what constitutes an effective representation. However, the relationships between these methods and the shared properties among them remain unclear. In this paper, we show that many of these seemingly distinct methods and frameworks for state and history abstractions are, in fact, based on a common idea of self-predictive abstraction. Furthermore, we provide theoretical insights into the widely adopted objectives and optimization, such as the stop-gradient technique, in learning self-predictive representations. These findings together yield a minimalist algorithm to learn self-predictive representations for states and histories. We validate our theories by applying our algorithm to standard MDPs, MDPs with distractors, and POMDPs with sparse rewards. These findings culminate in a set of preliminary guidelines for RL practitioners.
Representations are at the core of all deep reinforcement learning (RL) methods for both Markov decision processes (MDPs) and partially obse… (voir plus)rvable Markov decision processes (POMDPs). Many representation learning methods and theoretical frameworks have been developed to understand what constitutes an effective representation. However, the relationships between these methods and the shared properties among them remain unclear. In this paper, we show that many of these seemingly distinct methods and frameworks for state and history abstractions are, in fact, based on a common idea of self-predictive abstraction. Furthermore, we provide theoretical insights into the widely adopted objectives and optimization, such as the stop-gradient technique, in learning self-predictive representations. These findings together yield a minimalist algorithm to learn self-predictive representations for states and histories. We validate our theories by applying our algorithm to standard MDPs, MDPs with distractors, and POMDPs with sparse rewards. These findings culminate in a set of preliminary guidelines for RL practitioners.
Representations are at the core of all deep reinforcement learning (RL) methods for both Markov decision processes (MDPs) and partially obse… (voir plus)rvable Markov decision processes (POMDPs). Many representation learning methods and theoretical frameworks have been developed to understand what constitutes an effective representation. However, the relationships between these methods and the shared properties among them remain unclear. In this paper, we show that many of these seemingly distinct methods and frameworks for state and history abstractions are, in fact, based on a common idea of self-predictive abstraction. Furthermore, we provide theoretical insights into the widely adopted objectives and optimization, such as the stop-gradient technique, in learning self-predictive representations. These findings together yield a minimalist algorithm to learn self-predictive representations for states and histories. We validate our theories by applying our algorithm to standard MDPs, MDPs with distractors, and POMDPs with sparse rewards. These findings culminate in a set of preliminary guidelines for RL practitioners.
Representations are at the core of all deep reinforcement learning (RL) methods for both Markov decision processes (MDPs) and partially obse… (voir plus)rvable Markov decision processes (POMDPs). Many representation learning methods and theoretical frameworks have been developed to understand what constitutes an effective representation. However, the relationships between these methods and the shared properties among them remain unclear. In this paper, we show that many of these seemingly distinct methods and frameworks for state and history abstractions are, in fact, based on a common idea of self-predictive abstraction. Furthermore, we provide theoretical insights into the widely adopted objectives and optimization, such as the stop-gradient technique, in learning self-predictive representations. These findings together yield a minimalist algorithm to learn self-predictive representations for states and histories. We validate our theories by applying our algorithm to standard MDPs, MDPs with distractors, and POMDPs with sparse rewards. These findings culminate in a set of preliminary guidelines for RL practitioners.
Reinforcement learning (RL) algorithms face two distinct challenges: learning effective representations of past and present observations, an… (voir plus)d determining how actions influence future returns. Both challenges involve modeling long-term dependencies. The Transformer architecture has been very successful to solve problems that involve long-term dependencies, including in the RL domain. However, the underlying reason for the strong performance of Transformer-based RL methods remains unclear: is it because they learn effective memory, or because they perform effective credit assignment? After introducing formal definitions of memory length and credit assignment length, we design simple configurable tasks to measure these distinct quantities. Our empirical results reveal that Transformers can enhance the memory capability of RL algorithms, scaling up to tasks that require memorizing observations