Ce programme soutient les startups spécialisées en IA à tout moment de l'année. Bénéficiez de ressources de pointe et d'un accompagnement sur mesure pour accélérer le développement de votre technologie.
Offert par Mila et le Forum des politiques publiques, ce programme est conçu pour outiller les décideur·euse·s et les responsables des politiques publiques à naviguer efficacement à travers les opportunités et les risques liés à l'IA. La prochaine cohorte se tiendra en français les 1er et 2 septembre 2026 à Mila.
Échangez avec les conseiller·ère·s académiques de Mila ainsi que des étudiant·e·s-chercheur·euse·s pour en savoir plus sur la communauté de Mila et découvrir comment nous rejoindre les 19 et 31 août et le 11 septembre 2026.
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In the LLM era, many symbolic and structured problems are presented to models through 1D text serialization. Yet some such problems are nati… (voir plus)vely two-dimensional: their relevant relations, such as row--column correspondence or spatial adjacency, are defined by position in a 2D layout rather than by sequential order. This raises a representational question: does preserving the same symbolic entries in a 1D sequence also preserve the relational structure needed for computation? We study this issue through the lens of serialization friction: the representational mismatch in which the same underlying task instances and entries are still present, but relations that depend on layout become implicit under 1D serialization. The study uses a controlled synthetic testbed of three tasks: matrix transpose, Conway's Game of Life, and LU decomposition. In each task, the same instances are presented either as 1D text serialization or as their native 2D layout rendered as an image. Across this testbed, 1D serialization degrades more sharply as task size grows, and errors under serialization exhibit spatially structured patterns, suggesting that this presentation choice is consequential within our testbed. To further interpret these results, we add supplementary analyses that include a within-visual probe and an additional comparison of the two input presentations under the mixed-training transpose setting. These findings suggest that, for layout-defined tasks, reducing inputs to 1D serialization is not a neutral choice of representation.
Vision-language models (VLMs) benefit from multiple vision encoders, but naively stacking them yields diminishing returns while multiplying … (voir plus)inference costs. We propose SCOPE, a Mixture-of-Encoders (MoEnc) framework that dynamically selects one specialized encoder per image-text pair via instance-level routing, unlike token-level routing in traditional MoE. SCOPE maintains a shared encoder and a pool of routed encoders. A lightweight router uses cross-attention between text prompts and shared visual features to select the optimal encoder from the routed encoders. To train this router, we introduce dual entropy regularization with auxiliary losses to balance dataset-level load distribution with instance-level routing confidence. Remarkably, SCOPE with one shared plus one routed encoder outperforms models using all four extra encoders simultaneously, while reducing compute by 24-49%. This demonstrates that intelligent encoder selection beats brute-force aggregation, challenging the prevailing paradigm in multi-encoder VLMs.
2026-03-01
MM_Intelligence @ International Conference on Learning Representations (poster)
During conversational interactions, humans subconsciously engage in concurrent thinking while listening to a speaker. Although this internal… (voir plus) cognitive processing may not always manifest as explicit linguistic structures, it is instrumental in formulating high-quality responses. Inspired by this cognitive phenomenon, we propose a novel **F**ull-duplex **LA**tent and **I**nternal **R**easoning method named FLAIR that conducts *latent* thinking simultaneously with speech perception. Unlike conventional "thinking" mechanisms in NLP, which require post-hoc generation, our approach aligns seamlessly with spoken dialogue systems: during the user’s speaking phase, it recursively feeds the latent embedding output from the previous step into the next step, enabling continuous reasoning that strictly adheres to causality without introducing additional latency. To enable this latent reasoning, we design an Evidence Lower Bound-based objective that supports efficient supervised finetuning via teacher forcing, circumventing the need for explicit reasoning annotations. Experiments demonstrate the effectiveness of this think-while-listening design, which achieves competitive results on a range of speech benchmarks. Furthermore, FLAIR robustly handles conversational dynamics and attains competitive performance on full-duplex interaction metrics.
2025-12-31
International Conference on Machine Learning (Accept (regular))
Aligning visual features with language embeddings is a key challenge in vision-language models (VLMs). The performance of such models hinges… (voir plus) on having a good connector that maps visual features generated by a vision encoder to a shared embedding space with the LLM while preserving semantic similarity. Existing connectors, such as multilayer perceptrons (MLPs), lack inductive bias to constrain visual features within the linguistic structure of the LLM's embedding space, making them data-hungry and prone to cross-modal misalignment. In this work, we propose a novel vision-text alignment method, AlignVLM, that maps visual features to a weighted average of LLM text embeddings. Our approach leverages the linguistic priors encoded by the LLM to ensure that visual features are mapped to regions of the space that the LLM can effectively interpret. AlignVLM is particularly effective for document understanding tasks, where visual and textual modalities are highly correlated. Our extensive experiments show that AlignVLM achieves state-of-the-art performance compared to prior alignment methods, with larger gains on document understanding tasks and under low-resource setups. We provide further analysis demonstrating its efficiency and robustness to noise.
2025-12-02
Conference on Neural Information Processing Systems (Accept (poster))
Sampling multiple outputs from a Large Language Model (LLM) and selecting the most frequent (Self-consistency) or highest-scoring (Best-of-N… (voir plus)) candidate is a popular approach to achieve higher accuracy in tasks with discrete final answers. Best-of-N (BoN) selects the output with the highest reward, and with perfect rewards, it often achieves near-perfect accuracy. With imperfect rewards from reward models, however, BoN fails to reliably find the correct answer and its performance degrades drastically. We consider the distribution of BoN's outputs and highlight that, although the correct answer does not usually have a probability close to one under imperfect rewards, it is often the most likely outcome. This suggests that the mode of this distribution can be more reliably correct than a sample from it. Based on this idea, we propose Majority-of-the-Bests (MoB), a novel selection mechanism that estimates the output distribution of BoN via bootstrapping and selects its mode. Experimental results across five benchmarks, three different base LLMs, and two reward models demonstrate consistent improvements over BoN in 25 out of 30 setups. We also provide theoretical results for the consistency of the bootstrapping. MoB serves as a simple, yet strong alternative to BoN and self-consistency, and more broadly, motivates further research in more nuanced selection mechanisms.
2025-12-02
Conference on Neural Information Processing Systems (Accept (poster))
Modern LLMs are trained to"think"primarily via explicit text generation, such as chain-of-thought (CoT), which defers reasoning to post-trai… (voir plus)ning and under-leverages pre-training data. We present and open-source Ouro, named after the recursive Ouroboros, a family of pre-trained Looped Language Models (LoopLM) that instead build reasoning into the pre-training phase through (i) iterative computation in latent space, (ii) an entropy-regularized objective for learned depth allocation, and (iii) scaling to 7.7T tokens. Ouro 1.4B and 2.6B models enjoy superior performance that match the results of up to 12B SOTA LLMs across a wide range of benchmarks. Through controlled experiments, we show this advantage stems not from increased knowledge capacity, but from superior knowledge manipulation capabilities. We also show that LoopLM yields reasoning traces more aligned with final outputs than explicit CoT. We hope our results show the potential of LoopLM as a novel scaling direction in the reasoning era. Our model is available here: http://ouro-llm.github.io.
A major bottleneck in scientific discovery consists of narrowing an exponentially large set of objects, such as proteins or molecules, to a … (voir plus)small set of promising candidates with desirable properties. While this process can rely on expert knowledge, recent methods leverage reinforcement learning (RL) guided by a proxy reward function to enable this filtering. By employing various forms of entropy regularization, these methods aim to learn samplers that generate diverse candidates that are highly rated by the proxy function. In this work, we make two main contributions. First, we show that these methods are liable to generate overly diverse, suboptimal candidates in large search spaces. To address this issue, we introduce a novel unified operator that combines several regularized RL operators into a general framework that better targets peakier sampling distributions. Secondly, we offer a novel, robust RL perspective of this filtering process. The regularization can be interpreted as robustness to a compositional form of uncertainty in the proxy function (i.e., the true evaluation of a candidate differs from the proxy's evaluation). Our analysis leads us to a novel, easy-to-use algorithm we name trajectory general mellowmax (TGM): we show it identifies higher quality, diverse candidates than baselines in both synthetic and real-world tasks. Code: https://github.com/marcojira/tgm.
Comprehensive global cooperation is essential to limit global temperature increases while continuing economic development, e.g., reducing se… (voir plus)vere inequality or achieving long-term economic growth. Achieving long-term cooperation on climate change mitigation with n strategic agents poses a complex game-theoretic problem. For example, agents may negotiate and reach climate agreements, but there is no central authority to enforce adherence to those agreements. Hence, it is critical to design negotiation and agreement frameworks that foster cooperation, allow all agents to meet their individual policy objectives, and incentivize long-term adherence. This is an interdisciplinary challenge that calls for collaboration between researchers in machine learning, economics, climate science, law, policy, ethics, and other fields. In particular, we argue that machine learning is a critical tool to address the complexity of this domain. To facilitate this research, here we introduce RICE-N, a multi-region integrated assessment model that simulates the global climate and economy, and which can be used to design and evaluate the strategic outcomes for different negotiation and agreement frameworks. We also describe how to use multi-agent reinforcement learning to train rational agents using RICE-N. This framework underpinsAI for Global Climate Cooperation, a working group collaboration and competition on climate negotiation and agreement design. Here, we invite the scientific community to design and evaluate their solutions using RICE-N, machine learning, economic intuition, and other domain knowledge. More information can be found on www.ai4climatecoop.org.
2025-04-30
International Conference on Machine Learning (poster)
Model merging has emerged as an effective approach to combine multiple single-task models into a multitask model. This process typically inv… (voir plus)olves computing a weighted average of the model parameters without any additional training. Existing model-merging methods focus on enhancing average task accuracy. However, interference and conflicts between the objectives of different tasks can lead to trade-offs during the merging process. In real-world applications, a set of solutions with various trade-offs can be more informative, helping practitioners make decisions based on diverse preferences. In this paper, we introduce a novel and low-compute algorithm, Model Merging with Amortized Pareto Front (MAP). MAP efficiently identifies a Pareto set of scaling coefficients for merging multiple models, reflecting the trade-offs involved. It amortizes the substantial computational cost of evaluations needed to estimate the Pareto front by using quadratic approximation surrogate models derived from a pre-selected set of scaling coefficients. Experimental results on vision and natural language processing tasks demonstrate that MAP can accurately identify the Pareto front, providing practitioners with flexible solutions to balance competing task objectives. We also introduce Bayesian MAP for scenarios with a relatively low number of tasks and Nested MAP for situations with a high number of tasks, further reducing the computational cost of evaluation.
2025-04-22
International Conference on Learning Representations (Accept (Poster))
We introduce Visual Caption Restoration (VCR), a novel vision-language task that challenges models to accurately restore partially obscured … (voir plus)texts using pixel-level hints within images. This task stems from the observation that text embedded in images is intrinsically different from common visual elements and natural language due to the need to align the modalities of vision, text, and text embedded in images. While numerous works have integrated text embedded in images into visual question-answering tasks, approaches to these tasks generally rely on optical character recognition or masked language modeling, thus reducing the task to mainly text-based processing. However, text-based processing becomes ineffective in VCR as accurate text restoration depends on the combined information from provided images, context, and subtle cues from the tiny exposed areas of masked texts. We develop a pipeline to generate synthetic images for the VCR task using image-caption pairs, with adjustable caption visibility to control the task difficulty. With this pipeline, we construct a dataset for VCR called VCR-Wiki using images with captions from Wikipedia, comprising 2.11M English and 346K Chinese entities in both easy and hard split variants. Our results reveal that current vision language models significantly lag behind human performance in the VCR task, and merely fine-tuning the models on our dataset does not lead to notable improvements. We release VCR-Wiki and the data construction code to facilitate future research.
2025-04-22
International Conference on Learning Representations (Accept (Poster))
The growing presence of artificially intelligent agents in everyday decision-making, from LLM assistants to autonomous vehicles, hints at a … (voir plus)future in which conflicts may arise from each agent optimizing individual interests. In general-sum games these conflicts are apparent, where naive Reinforcement Learning agents get stuck in Pareto-suboptimal Nash equilibria. Consequently, opponent shaping has been introduced as a method with success at finding socially beneficial equilibria in social dilemmas. In this work, we introduce Advantage Alignment, a family of algorithms derived from first principles that perform opponent shaping efficiently and intuitively. This is achieved by aligning the advantages of conflicting agents in a given game by increasing the probability of mutually-benefiting actions. We prove that existing opponent shaping methods, including LOLA and LOQA, implicitly perform Advantage Alignment. Compared to these works, Advantage Alignment mathematically simplifies the formulation of opponent shaping and seamlessly works for continuous action domains. We also demonstrate the effectiveness of our algorithm in a wide range of social dilemmas, achieving state of the art results in each case, including a social dilemma version of the Negotiation Game.
2025-01-21
International Conference on Learning Representations (présentation orale)