Mila organise son premier hackathon en informatique quantique le 21 novembre. Une journée unique pour explorer le prototypage quantique et l’IA, collaborer sur les plateformes de Quandela et IBM, et apprendre, échanger et réseauter dans un environnement stimulant au cœur de l’écosystème québécois en IA et en quantique.
Une nouvelle initiative pour renforcer les liens entre la communauté de recherche, les partenaires et les expert·e·s en IA à travers le Québec et le Canada, grâce à des rencontres et événements en présentiel axés sur l’adoption de l’IA dans l’industrie.
Nous utilisons des témoins pour analyser le trafic et l’utilisation de notre site web, afin de personnaliser votre expérience. Vous pouvez désactiver ces technologies à tout moment, mais cela peut restreindre certaines fonctionnalités du site. Consultez notre Politique de protection de la vie privée pour en savoir plus.
Paramètre des cookies
Vous pouvez activer et désactiver les types de cookies que vous souhaitez accepter. Cependant certains choix que vous ferez pourraient affecter les services proposés sur nos sites (ex : suggestions, annonces personnalisées, etc.).
Cookies essentiels
Ces cookies sont nécessaires au fonctionnement du site et ne peuvent être désactivés. (Toujours actif)
Cookies analyse
Acceptez-vous l'utilisation de cookies pour mesurer l'audience de nos sites ?
Multimedia Player
Acceptez-vous l'utilisation de cookies pour afficher et vous permettre de regarder les contenus vidéo hébergés par nos partenaires (YouTube, etc.) ?
We present WebMMU, a multilingual benchmark that evaluates three core web tasks: (1) website visual question answering, (2) code editing inv… (voir plus)olving HTML/CSS/JavaScript, and (3) mockup-to-code generation. Unlike prior benchmarks that treat these tasks separately, WebMMU unifies them using expert-annotated, real-world web data to assess models'abilities in complex multi-step reasoning, precise element grounding, and functional UI comprehension and coding. Our evaluation shows that while multimodal large language models (MLLMs) perform well on basic information extraction, they struggle with reasoning and grounding, editing code to preserve functionality, and generating design-to-code that maintains hierarchy and supports multilingual content. These findings reveal key limitations in current MLLMs and underscore the need for improved multimodal and cross-lingual reasoning to build future web agents capable of automating diverse web development tasks.
We present WebMMU, a multilingual benchmark that evaluates three core web tasks: (1) website visual question answering, (2) code editing inv… (voir plus)olving HTML/CSS/JavaScript, and (3) mockup-to-code generation. Unlike prior benchmarks that treat these tasks separately, WebMMU unifies them using expert-annotated, real-world web data to assess models'abilities in complex multi-step reasoning, precise element grounding, and functional UI comprehension and coding. Our evaluation shows that while multimodal large language models (MLLMs) perform well on basic information extraction, they struggle with reasoning and grounding, editing code to preserve functionality, and generating design-to-code that maintains hierarchy and supports multilingual content. These findings reveal key limitations in current MLLMs and underscore the need for improved multimodal and cross-lingual reasoning to build future web agents capable of automating diverse web development tasks.
We explore three strategies to enhance performance on a wide range of image editing tasks: supervised fine-tuning (SFT), reinforcement learn… (voir plus)ing (RL), and Chain-of-Thought (CoT) reasoning. In order to study all these components in one consistent framework, we adopt an autoregressive multimodal model that processes textual and visual tokens in a unified manner. We find RL combined with a large multi-modal LLM verifier to be the most effective of these strategies. As a result, we release EARL: Editing with Autoregression and RL, a strong RL-based image editing model that performs competitively on a diverse range of edits compared to strong baselines, despite using much less training data. Thus, EARL pushes the frontier of autoregressive multimodal models on image editing. We release our code, training data, and trained models at https://github.com/mair-lab/EARL.
We explore three strategies to enhance performance on a wide range of image editing tasks: supervised fine-tuning (SFT), reinforcement learn… (voir plus)ing (RL), and Chain-of-Thought (CoT) reasoning. In order to study all these components in one consistent framework, we adopt an autoregressive multimodal model that processes textual and visual tokens in a unified manner. We find RL combined with a large multi-modal LLM verifier to be the most effective of these strategies. As a result, we release EARL: Editing with Autoregression and RL, a strong RL-based image editing model that performs competitively on a diverse range of edits compared to strong baselines, despite using much less training data. Thus, EARL pushes the frontier of autoregressive multimodal models on image editing. We release our code, training data, and trained models at https://github.com/mair-lab/EARL.
We explore three strategies to enhance performance on a wide range of image editing tasks: supervised fine-tuning (SFT), reinforcement learn… (voir plus)ing (RL), and Chain-of-Thought (CoT) reasoning. In order to study all these components in one consistent framework, we adopt an autoregressive multimodal model that processes textual and visual tokens in a unified manner. We find RL combined with a large multi-modal LLM verifier to be the most effective of these strategies. As a result, we release EARL: Editing with Autoregression and RL, a strong RL-based image editing model that performs competitively on a diverse range of edits compared to strong baselines, despite using much less training data. Thus, EARL pushes the frontier of autoregressive multimodal models on image editing. We release our code, training data, and trained models at https://github.com/mair-lab/EARL.
We explore three strategies to enhance performance on a wide range of image editing tasks: supervised fine-tuning (SFT), reinforcement learn… (voir plus)ing (RL), and Chain-of-Thought (CoT) reasoning. In order to study all these components in one consistent framework, we adopt an autoregressive multimodal model that processes textual and visual tokens in a unified manner. We find RL combined with a large multi-modal LLM verifier to be the most effective of these strategies. As a result, we release EARL: Editing with Autoregression and RL, a strong RL-based image editing model that performs competitively on a diverse range of edits compared to strong baselines, despite using much less training data. Thus, EARL pushes the frontier of autoregressive multimodal models on image editing. We release our code, training data, and trained models at https://github.com/mair-lab/EARL.
We present WebMMU, a multilingual benchmark that evaluates three core web tasks: (1) website visual question answering, (2) code editing inv… (voir plus)olving HTML/CSS/JavaScript, and (3) mockup-to-code generation. Unlike prior benchmarks that treat these tasks separately, WebMMU unifies them using expert-annotated, real-world web data to assess models' abilities in complex multi-step reasoning, precise element grounding, and functional UI comprehension and coding. Our evaluation shows that while multimodal large language models (MLLMs) perform well on basic information extraction, they struggle with reasoning and grounding, editing code to preserve functionality, and generating design-to-code that maintains hierarchy and supports multilingual content. These findings reveal key limitations in current MLLMs and underscore the need for improved multimodal and cross-lingual reasoning to build future web agents capable of automating diverse web development tasks.
Object-centric representation learning aims to decompose visual scenes into fixed-size vectors called "slots" or "object files", where each … (voir plus)slot captures a distinct object. Current state-of-the-art models have shown remarkable success in object discovery, particularly in complex real-world scenes, while also generalizing well to unseen domains. However, these models suffer from a key limitation: they lack controllability. Specifically, current object-centric models learn representations based on their preconceived understanding of objects and parts, without allowing user input to guide or modify which objects are represented. Introducing controllability into object-centric models could unlock a range of useful capabilities, such as enabling models to represent scenes at variable levels of granularity based on user specification. In this work, we propose a novel approach that conditions slot representations through guided decomposition, paired with a novel contrastive learning objective, to enable user-directed control over which objects are represented. Our method achieves such controllability without any mask supervision and successfully binds to user-specified objects in complex real-world scenes.
2025-06-10
2025 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) (publié)
Scalable Vector Graphics (SVG) offer a powerful format for representing visual designs as interpretable code. Recent advances in vision-lang… (voir plus)uage models (VLMs) have enabled high-quality SVG generation by framing the problem as a code generation task and leveraging large-scale pretraining. VLMs are particularly suitable for this task as they capture both global semantics and fine-grained visual patterns, while transferring knowledge across vision, natural language, and code domains. However, existing VLM approaches often struggle to produce faithful and efficient SVGs because they never observe the rendered images during training. Although differentiable rendering for autoregressive SVG code generation remains unavailable, rendered outputs can still be compared to original inputs, enabling evaluative feedback suitable for reinforcement learning (RL). We introduce RLRF(Reinforcement Learning from Rendering Feedback), an RL method that enhances SVG generation in autoregressive VLMs by leveraging feedback from rendered SVG outputs. Given an input image, the model generates SVG roll-outs that are rendered and compared to the original image to compute a reward. This visual fidelity feedback guides the model toward producing more accurate, efficient, and semantically coherent SVGs. RLRF significantly outperforms supervised fine-tuning, addressing common failure modes and enabling precise, high-quality SVG generation with strong structural understanding and generalization.
Understanding diverse web data and automating web development presents an exciting challenge for agentic AI. While existing benchmarks addre… (voir plus)ss isolated web-based tasks—such as website-based Visual Question Answering (VQA) and UI-to-code generation—they lack a unified evaluation suite for assessing web agents that interact with and reason about web environments. We introduce WebMMU, a large-scale benchmark for evaluating AI-driven web agents across multilingual website VQA, HTML/CSS/JavaScript code editing, and sketch-to-code generation. WebMMU provides a comprehensive evaluation suite with real-world website data, multi-step reasoning tasks, and functional UI understanding. Benchmarking state-of-the-art multimodal models on WebMMU reveals significant limitations in web-based reasoning, layout understanding, and structured code generation, particularly in preserving UI hierarchy, handling multilingual content, and producing robust, functional code. While most existing models are optimized for English-only settings, WebMMU highlights the challenges of cross-lingual adaptation in real-world web development. These findings expose critical gaps in current models’ ability to understand website structures, execute user instructions, and generate high-quality web code, underscoring the need for more advanced multimodal reasoning in AI-driven web understanding and development.