Publications

Weakly-supervised Knowledge Graph Alignment with Adversarial Learning
This paper studies aligning knowledge graphs from different sources or languages. Most existing methods train supervised methods for the ali… (voir plus)gnment, which usually require a large number of aligned knowledge triplets. However, such a large number of aligned knowledge triplets may not be available or are expensive to obtain in many domains. Therefore, in this paper we propose to study aligning knowledge graphs in fully-unsupervised or weakly-supervised fashion, i.e., without or with only a few aligned triplets. We propose an unsupervised framework to align the entity and relation embddings of different knowledge graphs with an adversarial learning framework. Moreover, a regularization term which maximizes the mutual information between the embeddings of different knowledge graphs is used to mitigate the problem of mode collapse when learning the alignment functions. Such a framework can be further seamlessly integrated with existing supervised methods by utilizing a limited number of aligned triples as guidance. Experimental results on multiple datasets prove the effectiveness of our proposed approach in both the unsupervised and the weakly-supervised settings.
Self-supervised Learning of Distance Functions for Goal-Conditioned Reinforcement Learning
Srinivas Venkattaramanujam
Thang Doan
Goal-conditioned policies are used in order to break down complex reinforcement learning (RL) problems by using subgoals, which can be defin… (voir plus)ed either in state space or in a latent feature space. This can increase the efficiency of learning by using a curriculum, and also enables simultaneous learning and generalization across goals. A crucial requirement of goal-conditioned policies is to be able to determine whether the goal has been achieved. Having a notion of distance to a goal is thus a crucial component of this approach. However, it is not straightforward to come up with an appropriate distance, and in some tasks, the goal space may not even be known a priori. In this work we learn a distance-to-goal estimate which is computed in terms of the number of actions that would need to be carried out in a self-supervised approach. Our method solves complex tasks without prior domain knowledge in the online setting in three different scenarios in the context of goal-conditioned policies a) the goal space is the same as the state space b) the goal space is given but an appropriate distance is unknown and c) the state space is accessible, but only a subset of the state space represents desired goals, and this subset is known a priori. We also propose a goal-generation mechanism as a secondary contribution.
A Cross-Domain Transferable Neural Coherence Model
Peng Xu
Hamidreza Saghir
Jin Sung Kang
Teng Long
Avishek Joey Bose
Yanshuai Cao
Jackie Chi Kit Cheung
Coherence is an important aspect of text quality and is crucial for ensuring its readability. One important limitation of existing coherence… (voir plus) models is that training on one domain does not easily generalize to unseen categories of text. Previous work advocates for generative models for cross-domain generalization, because for discriminative models, the space of incoherent sentence orderings to discriminate against during training is prohibitively large. In this work, we propose a local discriminative neural model with a much smaller negative sampling space that can efficiently learn against incorrect orderings. The proposed coherence model is simple in structure, yet it significantly outperforms previous state-of-art methods on a standard benchmark dataset on the Wall Street Journal corpus, as well as in multiple new challenging settings of transfer to unseen categories of discourse on Wikipedia articles.
EditNTS: An Neural Programmer-Interpreter Model for Sentence Simplification through Explicit Editing
Mehdi Rezagholizadeh
Jackie CK Cheung
We present the first sentence simplification model that learns explicit edit operations (ADD, DELETE, and KEEP) via a neural programmer-inte… (voir plus)rpreter approach. Most current neural sentence simplification systems are variants of sequence-to-sequence models adopted from machine translation. These methods learn to simplify sentences as a byproduct of the fact that they are trained on complex-simple sentence pairs. By contrast, our neural programmer-interpreter is directly trained to predict explicit edit operations on targeted parts of the input sentence, resembling the way that humans perform simplification and revision. Our model outperforms previous state-of-the-art neural sentence simplification models (without external knowledge) by large margins on three benchmark text simplification corpora in terms of SARI (+0.95 WikiLarge, +1.89 WikiSmall, +1.41 Newsela), and is judged by humans to produce overall better and simpler output sentences.
Adversarial Computation of Optimal Transport Maps
Jennifer She
Amjad Almahairi
Sai Rajeswar
Computing optimal transport maps between high-dimensional and continuous distributions is a challenging problem in optimal transport (OT). G… (voir plus)enerative adversarial networks (GANs) are powerful generative models which have been successfully applied to learn maps across high-dimensional domains. However, little is known about the nature of the map learned with a GAN objective. To address this problem, we propose a generative adversarial model in which the discriminator's objective is the
Investigating Biases in Textual Entailment Datasets
The ability to understand logical relationships between sentences is an important task in language understanding. To aid in progress for thi… (voir plus)s task, researchers have collected datasets for machine learning and evaluation of current systems. However, like in the crowdsourced Visual Question Answering (VQA) task, some biases in the data inevitably occur. In our experiments, we find that performing classification on just the hypotheses on the SNLI dataset yields an accuracy of 64%. We analyze the bias extent in the SNLI and the MultiNLI dataset, discuss its implication, and propose a simple method to reduce the biases in the datasets.
Information matrices and generalization
Valentin Thomas
Fabian Pedregosa
Nicolas Roux
This work revisits the use of information criteria to characterize the generalization of deep learning models. In particular, we empirically… (voir plus) demonstrate the effectiveness of the Takeuchi information criterion (TIC), an extension of the Akaike information criterion (AIC) for misspecified models, in estimating the generalization gap, shedding light on why quantities such as the number of parameters cannot quantify generalization. The TIC depends on both the Hessian of the loss H and the covariance of the gradients C. By exploring the similarities and differences between these two matrices as well as the Fisher information matrix F, we study the interplay between noise and curvature in deep models. We also address the question of whether C is a reasonable approximation to F, as is commonly assumed.
Anomaly Detection with Joint Representation Learning of Content and Connection
Social media sites are becoming a key factor in politics. These platforms are easy to manipulate for the purpose of distorting information s… (voir plus)pace to confuse and distract voters. Past works to identify disruptive patterns are mostly focused on analyzing the content of tweets. In this study, we jointly embed the information from both user posted content as well as a user's follower network, to detect groups of densely connected users in an unsupervised fashion. We then investigate these dense sub-blocks of users to flag anomalous behavior. In our experiments, we study the tweets related to the upcoming 2019 Canadian Elections, and observe a set of densely-connected users engaging in local politics in different provinces, and exhibiting troll-like behavior.
Conditional Computation for Continual Learning
Catastrophic forgetting of connectionist neural networks is caused by the global sharing of parameters among all training examples. In this … (voir plus)study, we analyze parameter sharing under the conditional computation framework where the parameters of a neural network are conditioned on each input example. At one extreme, if each input example uses a disjoint set of parameters, there is no sharing of parameters thus no catastrophic forgetting. At the other extreme, if the parameters are the same for every example, it reduces to the conventional neural network. We then introduce a clipped version of maxout networks which lies in the middle, i.e. parameters are shared partially among examples. Based on the parameter sharing analysis, we can locate a limited set of examples that are interfered when learning a new example. We propose to perform rehearsal on this set to prevent forgetting, which is termed as conditional rehearsal. Finally, we demonstrate the effectiveness of the proposed method in an online non-stationary setup, where updates are made after each new example and the distribution of the received example shifts over time.
Learning the Arrow of Time
Nasim Rahaman
Steffen Wolf
Roman Remme
We humans seem to have an innate understanding of the asymmetric progression of time, which we use to efficiently and safely perceive and ma… (voir plus)nipulate our environment. Drawing inspiration from that, we address the problem of learning an arrow of time in a Markov (Decision) Process. We illustrate how a learned arrow of time can capture meaningful information about the environment, which in turn can be used to measure reachability, detect side-effects and to obtain an intrinsic reward signal. We show empirical results on a selection of discrete and continuous environments, and demonstrate for a class of stochastic processes that the learned arrow of time agrees reasonably well with a known notion of an arrow of time given by the celebrated Jordan-Kinderlehrer-Otto result.
Learning Powerful Policies by Using Consistent Dynamics Model
Model-based Reinforcement Learning approaches have the promise of being sample efficient. Much of the progress in learning dynamics models i… (voir plus)n RL has been made by learning models via supervised learning. But traditional model-based approaches lead to `compounding errors' when the model is unrolled step by step. Essentially, the state transitions that the learner predicts (by unrolling the model for multiple steps) and the state transitions that the learner experiences (by acting in the environment) may not be consistent. There is enough evidence that humans build a model of the environment, not only by observing the environment but also by interacting with the environment. Interaction with the environment allows humans to carry out experiments: taking actions that help uncover true causal relationships which can be used for building better dynamics models. Analogously, we would expect such interactions to be helpful for a learning agent while learning to model the environment dynamics. In this paper, we build upon this intuition by using an auxiliary cost function to ensure consistency between what the agent observes (by acting in the real world) and what it imagines (by acting in the `learned' world). We consider several tasks - Mujoco based control tasks and Atari games - and show that the proposed approach helps to train powerful policies and better dynamics models.
Note on the bias and variance of variational inference
In this note, we study the relationship between the variational gap and the variance of the (log) likelihood ratio. We show that the gap can… (voir plus) be upper bounded by some form of dispersion measure of the likelihood ratio, which suggests the bias of variational inference can be reduced by making the distribution of the likelihood ratio more concentrated, such as via averaging and variance reduction.