Un incubateur à temps plein de 4 mois à Mila, conçu spécifiquement pour les fondateurs et fondatrices de la deep tech issus de parcours d'élite en STIM.
Avantage IA : productivité dans la fonction publique
Apprenez à tirer parti de l’IA générative pour soutenir et améliorer votre productivité au travail. La prochaine cohorte se déroulera en ligne les 28 et 30 avril 2026.
Nous utilisons des témoins pour analyser le trafic et l’utilisation de notre site web, afin de personnaliser votre expérience. Vous pouvez désactiver ces technologies à tout moment, mais cela peut restreindre certaines fonctionnalités du site. Consultez notre Politique de protection de la vie privée pour en savoir plus.
Paramètre des cookies
Vous pouvez activer et désactiver les types de cookies que vous souhaitez accepter. Cependant certains choix que vous ferez pourraient affecter les services proposés sur nos sites (ex : suggestions, annonces personnalisées, etc.).
Cookies essentiels
Ces cookies sont nécessaires au fonctionnement du site et ne peuvent être désactivés. (Toujours actif)
Cookies analyse
Acceptez-vous l'utilisation de cookies pour mesurer l'audience de nos sites ?
Lecteur Multimédia
Acceptez-vous l'utilisation de cookies pour afficher et vous permettre de regarder les contenus vidéo hébergés par nos partenaires (YouTube, etc.) ?
Publications
Connecting Weighted Automata and Recurrent Neural Networks through Spectral Learning
In this paper, we unravel a fundamental connection between weighted finite automata~(WFAs) and second-order recurrent neural networks~(2-RNN… (voir plus)s): in the case of sequences of discrete symbols, WFAs and 2-RNNs with linear activation functions are expressively equivalent. Motivated by this result, we build upon a recent extension of the spectral learning algorithm to vector-valued WFAs and propose the first provable learning algorithm for linear 2-RNNs defined over sequences of continuous input vectors. This algorithm relies on estimating low rank sub-blocks of the so-called Hankel tensor, from which the parameters of a linear 2-RNN can be provably recovered. The performances of the proposed method are assessed in a simulation study.
2019-04-10
Proceedings of the Twenty-Second International Conference on Artificial Intelligence and Statistics (publié)
Despite many algorithmic advances, our theoretical understanding of practical distributional reinforcement learning methods remains limited.… (voir plus) One exception is Rowland et al. (2018)'s analysis of the C51 algorithm in terms of the Cramer distance, but their results only apply to the tabular setting and ignore C51's use of a softmax to produce normalized distributions. In this paper we adapt the Cramer distance to deal with arbitrary vectors. From it we derive a new distributional algorithm which is fully Cramer-based and can be combined to linear function approximation, with formal guarantees in the context of policy evaluation.
In allowing the model's prediction to be any real vector, we lose the probabilistic interpretation behind the method, but otherwise maintain the appealing properties of distributional approaches. To the best of our knowledge, ours is the first proof of convergence of a distributional algorithm combined with function approximation. Perhaps surprisingly, our results provide evidence that Cramer-based distributional methods may perform worse than directly approximating the value function.
2019-04-10
Proceedings of the Twenty-Second International Conference on Artificial Intelligence and Statistics (publié)
In this paper, we study the problem of multitask metric learning (mtML). We first examine the generalization bound of the regularized mtML f… (voir plus)ormulation based on the notion of algorithmic stability, proving the convergence rate of mtML and revealing the trade-off between the tasks. Moreover, we also establish the theoretical connection between the mtML, single-task learning and pooling-task learning approaches. In addition, we present a novel boosting-based mtML (mt-BML) algorithm, which scales well with the feature dimension of the data. Finally, we also devise an efficient second-order Riemannian retraction operator which is tailored specifically to our mt-BML algorithm. It produces a low-rank solution of mtML to reduce the model complexity, and may also improve generalization performances. Extensive evaluations on several benchmark data sets verify the effectiveness of our learning algorithm.
2019-04-10
International Conference on Artificial Intelligence and Statistics (publié)
Games generalize the single-objective optimization paradigm by introducing different objective functions for different players. Differentiab… (voir plus)le games often proceed by simultaneous or alternating gradient updates. In machine learning, games are gaining new importance through formulations like generative adversarial networks (GANs) and actor-critic systems. However, compared to single-objective optimization, game dynamics are more complex and less understood. In this paper, we analyze gradient-based methods with momentum on simple games. We prove that alternating updates are more stable than simultaneous updates. Next, we show both theoretically and empirically that alternating gradient updates with a negative momentum term achieves convergence in a difficult toy adversarial problem, but also on the notoriously difficult to train saturating GANs.
2019-04-10
Proceedings of the Twenty-Second International Conference on Artificial Intelligence and Statistics (publié)
Imitation learning is an effective alternative approach to learn a policy when the reward function is sparse. In this paper, we consider a c… (voir plus)hallenging setting where an agent and an expert use different actions from each other. We assume that the agent has access to a sparse reward function and state-only expert observations. We propose a method which gradually balances between the imitation learning cost and the reinforcement learning objective. In addition, this method adapts the agent's policy based on either mimicking expert behavior or maximizing sparse reward. We show, through navigation scenarios, that (i) an agent is able to efficiently leverage sparse rewards to outperform standard state-only imitation learning, (ii) it can learn a policy even when its actions are different from the expert, and (iii) the performance of the agent is not bounded by that of the expert, due to the optimized usage of sparse rewards.
In recent years, multi-armed bandit (MAB) framework has attracted a lot of attention in various applications, from recommender systems and i… (voir plus)nformation retrieval to healthcare and finance, due to its stellar performance combined with certain attractive properties, such as learning from less feedback. The multi-armed bandit field is currently flourishing, as novel problem settings and algorithms motivated by various practical applications are being introduced, building on top of the classical bandit problem. This article aims to provide a comprehensive review of top recent developments in multiple real-life applications of the multi-armed bandit. Specifically, we introduce a taxonomy of common MAB-based applications and summarize state-of-art for each of those domains. Furthermore, we identify important current trends and provide new perspectives pertaining to the future of this exciting and fast-growing field.
We present a novel recurrent neural network (RNN)–based model that combines the remembering ability of unitary evolution RNNs with the abi… (voir plus)lity of gated RNNs to effectively forget redundant or irrelevant information in its memory. We achieve this by extending restricted orthogonal evolution RNNs with a gating mechanism similar to gated recurrent unit RNNs with a reset gate and an update gate. Our model is able to outperform long short-term memory, gated recurrent units, and vanilla unitary or orthogonal RNNs on several long-term-dependency benchmark tasks. We empirically show that both orthogonal and unitary RNNs lack the ability to forget. This ability plays an important role in RNNs. We provide competitive results along with an analysis of our model on many natural sequential tasks, including question answering, speech spectrum prediction, character-level language modeling, and synthetic tasks that involve long-term dependencies such as algorithmic, denoising, and copying tasks.
This paper provides a taxonomy for the licensing of data in the fields of artificial intelligence and machine learning. The paper's goal is … (voir plus)to build towards a common framework for data licensing akin to the licensing of open source software. Increased transparency and resolving conceptual ambiguities in existing licensing language are two noted benefits of the approach proposed in the paper. In parallel, such benefits may help foster fairer and more efficient markets for data through bringing about clearer tools and concepts that better define how data can be used in the fields of AI and ML. The paper's approach is summarized in a new family of data license language - \textit{the Montreal Data License (MDL)}. Alongside this new license, the authors and their collaborators have developed a web-based tool to generate license language espousing the taxonomies articulated in this paper.
Continual learning is the ability of an agent to learn online with a non-stationary and never-ending stream of data. A key component for suc… (voir plus)h never-ending learning process is to overcome the catastrophic forgetting of previously seen data, a problem that neural networks are well known to suffer from. The solutions developed so far often relax the problem of continual learning to the easier task-incremental setting, where the stream of data is divided into tasks with clear boundaries. In this paper, we break the limits and move to the more challenging online setting where we assume no information of tasks in the data stream. We start from the idea that each learning step should not increase the losses of the previously learned examples through constraining the optimization process. This means that the number of constraints grows linearly with the number of examples, which is a serious limitation. We develop a solution to select a fixed number of constraints that we use to approximate the feasible region defined by the original constraints. We compare our approach against the methods that rely on task boundaries to select a fixed set of examples, and show comparable or even better results, especially when the boundaries are blurry or when the data distributions are imbalanced.
Machine learning models of music typically break down the task of composition into a chronological process, composing a piece of music in a … (voir plus)single pass from beginning to end. On the contrary, human composers write music in a nonlinear fashion, scribbling motifs here and there, often revisiting choices previously made. We explore the use of blocked Gibbs sampling as an analogue to the human approach, and introduce Coconet, a convolutional neural network in the NADE family of generative models. Despite ostensibly sampling from the same distribution as the NADE ancestral sampling procedure, we find that a blocked Gibbs approach significantly improves sample quality. We provide evidence that this is due to some conditional distributions being poorly modeled. Moreover, we show that even the cheap approximate blocked Gibbs procedure from Yao et al. (2014) yields better samples than ancestral sampling. We demonstrate the versatility of our method on unconditioned polyphonic music generation.
Histological atlases of the cerebral cortex, such as those made famous by Brodmann and von Economo, are invaluable for understanding human b… (voir plus)rain microstructure and its relationship with functional organization in the brain. However, these existing atlases are limited to small numbers of manually annotated samples from a single cerebral hemisphere, measured from 2D histological sections. We present the first whole-brain quantitative 3D laminar atlas of the human cerebral cortex. This atlas was derived from a 3D histological model of the human brain at 20 micron isotropic resolution (BigBrain), using a convolutional neural network to segment, automatically, the cortical layers in both hemispheres. Our approach overcomes many of the historical challenges with measurement of histological thickness in 2D and the resultant laminar atlas provides an unprecedented level of precision and detail. We utilized this BigBrain cortical atlas to test whether previously reported thickness gradients, as measured by MRI in sensory and motor processing cortices, were present in a histological atlas of cortical thickness, and which cortical layers were contributing to these gradients. Cortical thickness increased across sensory processing hierarchies, primarily driven by layers III, V and VI. In contrast, fronto-motor cortices showed the opposite pattern, with decreases in total and pyramidal layer thickness. These findings illustrate how this laminar atlas will provide a link between single-neuron morphology, mesoscale cortical layering, macroscopic cortical thickness and, ultimately, functional neuroanatomy.
In model-based reinforcement learning, the agent interleaves between model learning and planning. These two components are inextricably inte… (voir plus)rtwined. If the model is not able to provide sensible long-term prediction, the executed planner would exploit model flaws, which can yield catastrophic failures. This paper focuses on building a model that reasons about the long-term future and demonstrates how to use this for efficient planning and exploration. To this end, we build a latent-variable autoregressive model by leveraging recent ideas in variational inference. We argue that forcing latent variables to carry future information through an auxiliary task substantially improves long-term predictions. Moreover, by planning in the latent space, the planner's solution is ensured to be within regions where the model is valid. An exploration strategy can be devised by searching for unlikely trajectories under the model. Our method achieves higher reward faster compared to baselines on a variety of tasks and environments in both the imitation learning and model-based reinforcement learning settings.