Publications

How and What to Imagine? Visual Thinking in Unified Multimodal Models for Cross-View Spatial Reasoning
Cross-view spatial reasoning remains a weak spot for vision-language models (VLMs): they often reason in language and lose the fine-grained … (see more)geometry needed for the task. Thinking with images aims to address this by generating an intermediate thinking image, but recent work shows that models often ignore the visual evidence in these traces. We therefore ask how to make visual thinking matter, and what kind of visual thinking works best. We study these questions in unified multimodal models (UMMs), which natively support interleaved image-text generation. For the first question, we propose View Dropout (VDrop), a training-time intervention that hides parts of one input view from the answer span while keeping them visible to the thinking-image tokens. This encourages the model to use the thinking image when answering, instead of relying only on the input views. Once the thinking image is used for answer prediction, we study which type of visual thinking is most effective. We frame this as a learnability-informativeness tradeoff and compare three thinking-image variants: top-down, panoramic, and point-matching renderings. Trained on synthetic scenes and evaluated on five real-world out-of-domain benchmarks, panoramic visual thinking with VDrop is the only configuration that is both informative and learnable, and it achieves the best out-of-domain generalization.
Latent Goal Prediction from Language for Model-Based Planning
Samuel Barbeau
Simon Roy
Christian Desrosiers
Planning with world models is bottlenecked by compounding prediction errors and the difficulty of defining optimizable goals. Visual targets… (see more) provide precise local gradients but poor distant guidance, while language is flexible yet limited by noisy cross-modal alignment or dependence on large generative models unsuited for the high-sampling nature of model-based planning. To address these challenges, we introduce Latent Goal Prediction from Language (LAGO), a framework that predicts both sequences of intermediate goal states from language instructions and action-conditioned rollouts, all within the same latent space. Rather than optimizing toward a single global objective, LAGO dynamically decomposes instructions into explicitly predicted, locally tractable latent subgoals. By updating these subgoals online and using a soft minimum trajectory cost during planning, LAGO enables an agent to follow coherent latent trajectories over long horizons. Evaluation across multiple environments planning horizons shows that LAGO avoids the sharp degradation of prior methods. By achieving robust and precise long-horizon planning purely from language, LAGO bridges the precision of visual goals with the flexibility of text-guided control.
Malice in Agentland: Down the Rabbit Hole of Backdoors in the AI Supply Chain
Chandra Kiran Reddy Evuru
Nazanin Sepahvand
Alexandre Lacoste
Krishnamurthy (DJ) Dvijotham
The practice of fine-tuning AI agents on data from their own interactions--such as web browsing or tool use--, while being a strong general … (see more)recipe for improving agentic capabilities, also introduces a critical security vulnerability within the AI supply chain. In this work, we show that adversaries can easily poison the data collection pipeline to embed hard-to-detect backdoors that are triggerred by specific target phrases, such that when the agent encounters these triggers, it performs an unsafe or malicious action. We formalize and validate three realistic threat models targeting different layers of the supply chain: 1) direct poisoning of fine-tuning data, where an attacker controls a fraction of the training traces; 2) environmental poisoning, where malicious instructions are injected into webpages scraped or tools called while creating training data; and 3) supply chain poisoning, where a pre-backdoored base model is fine-tuned on clean data to improve its agentic capabilities. Our results are stark: by poisoning as few as 2% of the collected traces, an attacker can embed a backdoor causing an agent to leak confidential user information with over 80% success when a specific trigger is present. This vulnerability holds across all three threat models. Furthermore, we demonstrate that prominent safeguards, including two guardrail models and one weight-based defense, fail to detect or prevent the malicious behavior. These findings highlight an urgent threat to agentic AI development and underscore the critical need for rigorous security vetting of data collection processes and end-to-end model supply chains.
QUACK: Questioning, Understanding, and Auditing Communicated Knowledge in Multimodal Social Deduction Agents
Rui Song
Weien Li
Zeyu Li
Haochen Liu
Xiangyu Kong
Changjiang Han
Yonghan Yang
Zichen Zhao
Zixuan Dong
Fuyuan Lyu
Bowei He
Jikun Kang
Xue Liu
Social deduction games have become a popular testbed for probing reasoning, deception, coordination, and belief modeling in Large Language M… (see more)odel (LLM) agents. However, most environments are scored only by game outcomes such as win rates and largely remain to text-only interaction, making it difficult to tell whether an agent's language is actually grounded in what it perceived and did, or to identify the failure modes underlying its behavior. To address this gap, we introduce QUACK, an open-source environment and evaluation framework for auditing the grounding of agent language in multimodal social reasoning. QUACK evaluates agents at three levels: game outcomes, behavioral trajectories, and utterance-level consistency. Its core Statement Verification Pipeline reconstructs each agent's ground-truth trajectory from engine logs and checks every discussion claim against it, automatically flagging spatial hallucination, unsupported accusation, deception collapse, and language-action inconsistency. Evaluating three frontier VLMs in both homogeneous and cross-model adversarial settings, we find that even the strongest agent hallucinates 15.1% of its verifiable spatial claims and makes over half of its accusations without grounded evidence. We release the full engine, evaluation framework, toolkit, and logs at https://github.com/AAAAA-Academia-Attractions/QUACK.
A survey of agentic materials science and engineering: where are we and where are we going?
Jiayi Zhu
Longhan Zhang
Yizhang Zhu
Xiaotian Lin
Yifan Wu
Shimin Di
Yuyu Luo
Tongyi Zhang
Agents, primarily built upon large language models (LLMs) and equipped with planning, tool use, memory, and self-reflection capabilities, a… (see more)re revolutionizing all aspects of materials science and engineering (MSE), from materials design and experimental execution to industrial manufacturing and deployment, thereby opening the age of agentic MSE. Rather than functioning as isolated artificial intelligence (AI) predictive models, these agents coordinate multi-step scientific workflows by retrieving and structuring knowledge, proposing and refining hypotheses, planning experiments, combining multimodal simulations and characterizations, and, when integrated with AI materials laboratories, closing the loop toward autonomous materials discovery. However, agentic systems exhibit varying degrees of autonomy, and their roles in materials research and development differ accordingly. To systematically examine the landscape of agentic MSE, this survey proposes a six-level autonomy framework (Levels 0-5) that characterizes the progression from human-only workflows to fully autonomous scientific agents. The framework aligns with key task families across the entire MSE pipeline, including information retrieval, property prediction, simulation, synthesis, and characterization. By reviewing recent advances in agentic MSE, we reveal uneven progress across these domains. Knowledge-centric capabilities often remain at an early stage, while experimental orchestration and characterization are starting to explore higher-level agent behaviors. Importantly, achieving mature autonomy requires coordinating multiple tasks rather than optimizing any single task in isolation. Collectively, these insights provide a structured roadmap for advancing agentic MSE toward higher levels of autonomy.
Test-Time Collective Action: Proxy-Based Perturbations for Correcting Algorithmic Harms
When machine learning systems under-perform for particular subgroups, affected users typically have no way to correct these disparities with… (see more)out relying on platform-level fixes. Existing approaches to algorithmic fairness rely on provider-centric approaches to correct these failures, leaving users with no external lever when faced with harm. Recent work in Algorithmic Collective Action shows that coordinated users can steer an algorithmic system toward a collective goal, but the existing mechanisms require the provider to retrain on the collective's modified data which users may not have control over. We propose Test-Time Collective Action (TTCA), a framework through which a group of users who share query access to the platform, can correct disparities affecting under-served subgroup without participating in the platform's training loop. We implement this through a proxy-based mechanism where the collective pools query access to a black-box API to extract a proxy of the platform, then optimizes a per-class universal perturbation against the proxy. Each member applies this perturbation to their own inputs at submission time, requiring no cooperation from the platform. We empirically evaluate the mechanism on CIFAR-10, CIFAR-100, and FairFace, showing that modestly-sized collectives close most of the subgroup accuracy gap, transfer across architectures (a small proxy can attack a larger platform), and improve worst-group accuracy, equal-opportunity gap, and disparate impact. A query-budget analysis comparing a per-user black-box attack baseline shows that pooling is cheaper than each subgroup member attacking alone. Test-time collective action thus offers corrective intervention to users when platform-side remediation is unavailable or delayed.
Beyond One-Size-Fits-All: Diagnosis-Driven Online Reinforcement Learning with Offline Priors
Guozheng Ma
Zilin Wang
Dacheng Tao
Online reinforcement learning (RL) agents increasingly depend on knowledge acquired offline to achieve practical efficiency. Originally stud… (see more)ied in offline-to-online RL, this paradigm now spans foundation model post-training and embodied intelligence, with prior types expanding from offline datasets and pre-trained policies to increasingly diverse knowledge sources such as multimodal foundation models and generative world models. Offline priors have become central to how deep RL is developed and deployed. However, this reliance introduces a challenge that the prevailing benchmark-driven paradigm cannot resolve: because prior validity varies across deployments and shifts during training, no single approach to managing it is universally optimal, and benchmark rankings offer limited guidance for real-world deployments. Rather than pursuing universal solutions, we argue that the field should shift to diagnosis-driven tension management, in which deployment-specific evidence guides how the learner relates to its priors throughout training, enabling both flexible and adaptive deployment. We support this position with a framework characterizing how priors reshape online optimization through three functional roles, controlled experiments demonstrating help-or-hurt reversals, cross-domain evidence from foundation model post-training to embodied intelligence, and engagement with five substantive counterarguments.
Body Keypoint Detection Algorithm Based on Channel Attention Mechanism
Shaojun Yu
Wenhao Huo
Yuping Lu
Yilin Wang
Lili Wang
Rizwan Anjum Muhammad
With the implementation of national strategies aimed at building a leading sporting nation and promoting nationwide fitness, physical fitnes… (see more)s assessment has gained increasing attention as a crucial metric for evaluating students' physical condition and motor abilities. Concurrently, advancements in computer vision have enabled body keypoint detection technology to gradually replace traditional manual measurement methods, demonstrating significant potential for application in automated assessment systems. Accurate recognition of keypoints serves as the fundamental support for intelligent physical fitness testing and smart sports. However, existing keypoint detection algorithms often suffer from drifting of extremity keypoints, such as those of the hands and feet keypoints, in physical fitness test scenarios, thereby compromising the accuracy of the assessment. To address this challenge, this paper proposes Channel Attention BlazePose(CA-BlazePose), a body keypoint detection algorithm based on a channel attention mechanism, specifically designed for count-based physical fitness test scenarios, namely sit-ups and pull-ups. To tackle the issue of keypoint drift in motion detection, CA-BlazePose aims to enhance keypoint detection accuracy. It employs a two-stage network architecture consisting of heatmap training and regression fine-tuning, incorporating a channel attention module. This module strengthens the feature extraction process for extremity keypoints such as hands and feet, thereby improving recognition accuracy during detection.Experimental results demonstrate that, compared to mainstream keypoint detection algorithms such as OpenPose and BlazePose, the proposed CA-BlazePose algorithm achieves improvements in the PCK on two representative motion datasets, Common Objects in Context(COCO) and Leeds Sports Pose Extended(LSPET). Specifically, it shows an approximate increase of 7% for hand and foot keypoints and 8% for overall keypoints. Furthermore, in real-time detection tests for sit-ups and pull-ups captured from various viewing angles, CA-BlazePose demonstrates superior performance in handling frames with missing or drifting keypoints compared to existing algorithms, exhibiting more stable recognition performance under identical detection conditions.
From Static Policies to Adaptive Priors in Offline Reinforcement Learning
Offline reinforcement learning (RL) has traditionally focused on learning policies for direct deployment under conservative objectives, wher… (see more)e uncertainty outside the offline dataset is treated pessimistically to ensure robustness. We argue that this formulation becomes incomplete when an offline-trained policy is subsequently updated through online interaction, as increasingly occurs in modern intelligent systems through test-time adaptation and online fine-tuning. This position paper argues that, in such settings, the objective of offline RL should extend beyond immediate deployment and instead prioritize learning *adaptive policy priors*: policies that preserve the capacity to improve during subsequent interaction through memory, exploration, and self-correction. We formalize this perspective as *adaptive offline reinforcement learning* (AORL), distinguish it from offline-to-online RL, and explain why adaptability becomes important under distributional shift, limited dataset coverage, and changing test-time conditions. We further discuss Bayesian offline RL as one principled direction for constructing adaptive policy priors by preserving epistemic uncertainty over plausible environments. Finally, we outline connections, open challenges, and research directions for treating offline RL as preparation for future experience rather than as a static deployment problem.
HarMoEny: Efficient Inference of MoE Models
Zachary Doucet
Rishi Sharma
Martijn de Vos
Rafael Pires
Anne-Marie Kermarrec
Language Pretraining Gives Structured Forecasters a Sequential Prior
Structured-data foundation models now target transfer across time series, tabular data, text, and other sequential domains, but it remains u… (see more)nclear what language pretraining contributes to forecasting beyond a generic transformer architecture. We study this question by adapting Qwen3-0.6B to probabilistic time-series forecasting on GiftEval and comparing language-pretrained models with identical randomly initialized models under full and parameter-efficient finetuning. Language pretraining gives a large early optimization advantage, especially in limited-adaptation regimes: LoRA attention updates recover most of the effective transfer benefit of full finetuning. Frozen-state probes, retrieval forecasts, gradient coherence, and effective-rank dynamics indicate that language models already contain reusable sequential structure before time-series supervision. These results frame language-to-time-series transfer as efficient low-rank specialization of a pretrained sequential inductive bias, with implications for future structured-data foundation models.
Modelling Customer Trajectories with Reinforcement Learning for Practical Retail Insights
Understanding customer movement within retail spaces is essential for optimizing store layouts. Real-world trajectory data can provide highl… (see more)y accurate insights, but collecting it is costly and often infeasible for many retailers. Heuristics such as Travelling Salesman Problem (TSP) and Probabilistic Nearest Neighbours (PNN) are commonly used as inexpensive approximations, but actual customer trajectories deviate by an average of 28% from shortest paths, highlighting a tradeoff between accuracy and practicality. We propose an agent-based modelling framework that casts customer trajectory prediction as a maximum entropy reinforcement learning (RL) problem, balancing reward maximization with stochasticity to better reflect customers with bounded rationality. Using real-world trajectory data from a convenience store, we show that RL-generated trajectories align more closely with customer behaviour than TSP and PNN, providing more accurate estimates of impulse purchase rates and shelf traffic densities. Furthermore, only RL-based predictions yield repositioning decisions for impulse products that align with those derived from actual trajectory data, resulting in comparable estimated profit gains. Our work demonstrates that RL provides a practical, behaviourally grounded alternative that bridges the gap between oversimplified heuristics and data-intensive approaches, making accurate layout optimization more accessible. To encourage further research, the source code is available on GitHub.