Ce programme soutient les startups spécialisées en IA à tout moment de l'année. Bénéficiez de ressources de pointe et d'un accompagnement sur mesure pour accélérer le développement de votre technologie.
Offert par Mila et le Forum des politiques publiques, ce programme est conçu pour outiller les décideur·euse·s et les responsables des politiques publiques à naviguer efficacement à travers les opportunités et les risques liés à l'IA. La prochaine cohorte se tiendra en français les 1er et 2 septembre 2026 à Mila.
Échangez avec les conseiller·ère·s académiques de Mila ainsi que des étudiant·e·s-chercheur·euse·s pour en savoir plus sur la communauté de Mila et découvrir comment nous rejoindre les 19 et 31 août et le 11 septembre 2026.
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In inverse reinforcement learning (IRL), an agent seeks to replicate expert demonstrations through interactions with the environment. Tradit… (voir plus)ionally, IRL is treated as an adversarial game, where an adversary searches over reward models, and a learner optimizes the reward through repeated RL procedures. This game-solving approach is both computationally expensive and difficult to stabilize. In this work, we propose a novel approach to IRL by direct policy optimization: exploiting a linear factorization of the return as the inner product of successor features and a reward vector, we design an IRL algorithm by policy gradient descent on the gap between the learner and expert features. Our non-adversarial method does not require learning a reward function and can be solved seamlessly with existing actor-critic RL algorithms. Remarkably, our approach works in state-only settings without expert action labels, a setting which behavior cloning (BC) cannot solve. Empirical results demonstrate that our method learns from as few as a single expert demonstration and achieves improved performance on various control tasks.
2025-01-21
International Conference on Learning Representations (poster)
Animals have a developed ability to explore that aids them in important tasks such as locating food, exploring for shelter, and finding misp… (voir plus)laced items. These exploration skills necessarily track where they have been so that they can plan for finding items with relative efficiency. Contemporary exploration algorithms often learn a less efficient exploration strategy because they either condition only on the current state or simply rely on making random open-loop exploratory moves. In this work, we propose
Learning world models from their sensory inputs enables agents to plan for actions by imagining their future outcomes. World models have pre… (voir plus)viously been shown to improve sample-efficiency in simulated environments with few objects, but have not yet been applied successfully to environments with many objects. In environments with many objects, often only a small number of them are moving or interacting at the same time. In this paper, we investigate integrating this inductive bias of sparse interactions into the latent dynamics of world models trained from pixels. First, we introduce Variational Sparse Gating (VSG), a latent dynamics model that updates its feature dimensions sparsely through stochastic binary gates. Moreover, we propose a simplified architecture Simple Variational Sparse Gating (SVSG) that removes the deterministic pathway of previous models, resulting in a fully stochastic transition function that leverages the VSG mechanism. We evaluate the two model architectures in the BringBackShapes (BBS) environment that features a large number of moving objects and partial observability, demonstrating clear improvements over prior models.