Publications

Lookbehind-SAM: k Steps Back, 1 Step Forward
Sharpness-aware minimization (SAM) methods have gained increasing popularity by formulating the problem of minimizing both loss value and lo… (see more)ss sharpness as a minimax objective. In this work, we increase the efficiency of the maximization and minimization parts of SAM's objective to achieve a better loss-sharpness trade-off. By taking inspiration from the Lookahead optimizer, which uses multiple descent steps ahead, we propose Lookbehind, which performs multiple ascent steps behind to enhance the maximization step of SAM and find a worst-case perturbation with higher loss. Then, to mitigate the variance in the descent step arising from the gathered gradients across the multiple ascent steps, we employ linear interpolation to refine the minimization step. Lookbehind leads to a myriad of benefits across a variety of tasks. Particularly, we show increased generalization performance, greater robustness against noisy weights, as well as improved learning and less catastrophic forgetting in lifelong learning settings. Our code is available at https://github.com/chandar-lab/Lookbehind-SAM.
Mixtures of Experts Unlock Parameter Scaling for Deep RL
Johan Obando-Ceron
Ghada Sokar
Timon Willi
Clare Lyle
Jakob Foerster
Karolina Dziugaite
The recent rapid progress in (self) supervised learning models is in large part predicted by empirical scaling laws: a model's performance s… (see more)cales proportionally to its size. Analogous scaling laws remain elusive for reinforcement learning domains, however, where increasing the parameter count of a model often hurts its final performance. In this paper, we demonstrate that incorporating Mixture-of-Expert (MoE) modules, and in particular Soft MoEs (Puigcerver et al., 2023), into value-based networks results in more parameter-scalable models, evidenced by substantial performance increases across a variety of training regimes and model sizes. This work thus provides strong empirical evidence towards developing scaling laws for reinforcement learning.
Modeling Caption Diversity in Contrastive Vision-Language Pretraining
Samuel Lavoie
Polina Kirichenko
Mark Ibrahim
Mahmoud Assran
Andrew Gordon Wilson
There are a thousand ways to caption an image. Contrastive Language Pretraining (CLIP) on the other hand, works by mapping an image and its … (see more)caption to a single vector -- limiting how well CLIP-like models can represent the diverse ways to describe an image. In this work, we introduce Llip, Latent Language Image Pretraining, which models the diversity of captions that could match an image. Llip's vision encoder outputs a set of visual features that are mixed into a final representation by conditioning on information derived from the text. We show that Llip outperforms non-contextualized baselines like CLIP and SigLIP on a variety of tasks even with large-scale encoders. Llip improves zero-shot classification by an average of 2.9% zero-shot classification benchmarks with a ViT-G/14 encoder. Specifically, Llip attains a zero-shot top-1 accuracy of 83.5% on ImageNet outperforming a similarly sized CLIP by 1.4%. We also demonstrate improvement on zero-shot retrieval on MS-COCO by 6.0%. We provide a comprehensive analysis of the components introduced by the method and demonstrate that Llip leads to richer visual representations.
A Persuasive Approach to Combating Misinformation
Safwan Hossain
Yiling Chen
Bayesian Persuasion is proposed as a tool for social media platforms to combat the spread of misinformation. Since platforms can use machine… (see more) learning to predict the popularity and misinformation features of to-be-shared posts, and users are largely motivated to share popular content, platforms can strategically signal this informational advantage to change user beliefs and persuade them not to share misinformation. We characterize the optimal signaling scheme with imperfect predictions as a linear program and give sufficient and necessary conditions on the classifier to ensure optimal platform utility is non-decreasing and continuous. Next, this interaction is considered under a performative model, wherein platform intervention affects the user's future behaviour. The convergence and stability of optimal signaling under this performative process are fully characterized. Lastly, we experimentally validate that our approach significantly reduces misinformation in both the single round and performative setting and discuss the broader scope of using information design to combat misinformation.
PhAST: Physics-Aware, Scalable, and Task-Specific GNNs for Accelerated Catalyst Design
Mitigating the climate crisis requires a rapid transition towards lower-carbon energy. Catalyst materials play a crucial role in the electro… (see more)chemical reactions involved in numerous industrial processes key to this transition, such as renewable energy storage and electrofuel synthesis. To reduce the energy spent on such activities, we must quickly discover more efficient catalysts to drive electrochemical reactions. Machine learning (ML) holds the potential to efficiently model materials properties from large amounts of data, accelerating electrocatalyst design. The Open Catalyst Project OC20 dataset was constructed to that end. However, ML models trained on OC20 are still neither scalable nor accurate enough for practical applications. In this paper, we propose task-specific innovations applicable to most architectures, enhancing both computational efficiency and accuracy. This includes improvements in (1) the graph creation step, (2) atom representations, (3) the energy prediction head, and (4) the force prediction head. We describe these contributions, referred to as PhAST, and evaluate them thoroughly on multiple architectures. Overall, PhAST improves energy MAE by 4 to 42
Randomized Confidence Bounds for Stochastic Partial Monitoring
The partial monitoring (PM) framework provides a theoretical formulation of sequential learning problems with incomplete feedback. On each r… (see more)ound, a learning agent plays an action while the environment simultaneously chooses an outcome. The agent then observes a feedback signal that is only partially informative about the (unobserved) outcome. The agent leverages the received feedback signals to select actions that minimize the (unobserved) cumulative loss. In contextual PM, the outcomes depend on some side information that is observable by the agent before selecting the action on each round. In this paper, we consider the contextual and non-contextual PM settings with stochastic outcomes. We introduce a new class of PM strategies based on the randomization of deterministic confidence bounds. We also extend regret guarantees to settings where existing stochastic strategies are not applicable. Our experiments show that the proposed RandCBP and RandCBPsidestar strategies have favorable performance against state-of-the-art baselines in multiple PM games. To advocate for the adoption of the PM framework, we design a use case on the real-world problem of monitoring the error rate of any deployed classification system.
Stop Regressing: Training Value Functions via Classification for Scalable Deep RL
Jordi Orbay
Quan Vuong
Yevgen Chebotar
Ted Xiao
Alex Irpan
Sergey Levine
Aleksandra Faust
Aviral Kumar
Value functions are a central component of deep reinforcement learning (RL). These functions, parameterized by neural networks, are trained … (see more)using a mean squared error regression objective to match bootstrapped target values. However, scaling value-based RL methods that use regression to large networks, such as high-capacity Transformers, has proven challenging. This difficulty is in stark contrast to supervised learning: by leveraging a cross-entropy classification loss, supervised methods have scaled reliably to massive networks. Observing this discrepancy, in this paper, we investigate whether the scalability of deep RL can also be improved simply by using classification in place of regression for training value functions. We demonstrate that value functions trained with categorical cross-entropy significantly improves performance and scalability in a variety of domains. These include: single-task RL on Atari 2600 games with SoftMoEs, multi-task RL on Atari with large-scale ResNets, robotic manipulation with Q-transformers, playing Chess without search, and a language-agent Wordle task with high-capacity Transformers, achieving state-of-the-art results on these domains. Through careful analysis, we show that the benefits of categorical cross-entropy primarily stem from its ability to mitigate issues inherent to value-based RL, such as noisy targets and non-stationarity. Overall, we argue that a simple shift to training value functions with categorical cross-entropy can yield substantial improvements in the scalability of deep RL at little-to-no cost.
Successor Features for Efficient Multi-Subject Controlled Text Generation
Meng Cao
Mehdi Fatemi
Jackie Chi Kit Cheung
Samira Shabanian
While large language models (LLMs) have achieved impressive performance in generating fluent and realistic text, controlling the generated t… (see more)ext so that it exhibits properties such as safety, factuality, and non-toxicity remains challenging. Existing decoding-based controllable text generation methods are static in terms of the dimension of control; if the target subject is changed, they require new training. Moreover, it can quickly become prohibitive to concurrently control multiple subjects. To address these challenges, we first show that existing methods can be framed as a reinforcement learning problem, where an action-value function estimates the likelihood of a desired attribute appearing in the generated text. Then, we introduce a novel approach named SF-Gen, which leverages the concept of successor features to decouple the dynamics of LLMs from task-specific rewards. By employing successor features, our method proves to be memory-efficient and computationally efficient for both training and decoding, especially when dealing with multiple target subjects. To the best of our knowledge, our research represents the first application of successor features in text generation. In addition to its computational efficiency, the resultant language produced by our method is comparable to the SOTA (and outperforms baselines) in both control measures as well as language quality, which we demonstrate through a series of experiments in various controllable text generation tasks.
A Tensor Decomposition Perspective on Second-order RNNS
Second-order Recurrent Neural Networks (2RNNs) extend RNNs by leveraging second-order interactions for sequence modelling. These models are … (see more)provably more expressive than their first-order counterparts and have connections to well-studied models from formal language theory. However, their large parameter tensor makes computations intractable. To circumvent this issue, one approach known as MIRNN consists in limiting the type of interactions used by the model. Another is to leverage tensor decomposition to diminish the parameter count. In this work, we study the model resulting from parameterizing 2RNNs using the CP decomposition, which we call CPRNN. Intuitively, the rank of the decomposition should reduce expressivity. We analyze how rank and hidden size affect model capacity and show the relationships between RNNs, 2RNNs, MIRNNs, and CPRNNs based on these parameters. We support these results empirically with experiments on the Penn Treebank dataset which demonstrate that, with a fixed parameter budget, CPRNNs outperforms RNNs, 2RNNs, and MIRNNs with the right choice of rank and hidden size.
Think Before You Act: Decision Transformers with Working Memory
Jikun Kang
Romain Laroche
Xingdi Yuan
Adam Trischler
Xue Liu
Decision Transformer-based decision-making agents have shown the ability to generalize across multiple tasks. However, their performance rel… (see more)ies on massive data and computation. We argue that this inefficiency stems from the forgetting phenomenon, in which a model memorizes its behaviors in parameters throughout training. As a result, training on a new task may deteriorate the model's performance on previous tasks. In contrast to LLMs' implicit memory mechanism, the human brain utilizes distributed memory storage, which helps manage and organize multiple skills efficiently, mitigating the forgetting phenomenon. Inspired by this, we propose a working memory module to store, blend, and retrieve information for different downstream tasks. Evaluation results show that the proposed method improves training efficiency and generalization in Atari games and Meta-World object manipulation tasks. Moreover, we demonstrate that memory fine-tuning further enhances the adaptability of the proposed architecture.
Towards Modular LLMs by Building and Reusing a Library of LoRAs
The growing number of parameter-efficient adaptations of a base large language model (LLM) calls for studying whether we can reuse such trai… (see more)ned adapters to improve performance for new tasks. We study how to best build a library of adapters given multi-task data and devise techniques for both zero-shot and supervised task generalization through routing in such library. We benchmark existing approaches to build this library and introduce model-based clustering, MBC, a method that groups tasks based on the similarity of their adapter parameters, indirectly optimizing for transfer across the multi-task dataset. To re-use the library, we present a novel zero-shot routing mechanism, Arrow, which enables dynamic selection of the most relevant adapters for new inputs without the need for retraining. We experiment with several LLMs, such as Phi-2 and Mistral, on a wide array of held-out tasks, verifying that MBC-based adapters and Arrow routing lead to superior generalization to new tasks. We make steps towards creating modular, adaptable LLMs that can match or outperform traditional joint training.
Do Transformer World Models Give Better Policy Gradients?
A natural approach for reinforcement learning is to predict future rewards by unrolling a neural network world model, and to backpropagate t… (see more)hrough the resulting computational graph to learn a policy. However, this method often becomes impractical for long horizons since typical world models induce hard-to-optimize loss landscapes. Transformers are known to efficiently propagate gradients over long horizons: could they be the solution to this problem? Surprisingly, we show that commonly-used transformer world models produce circuitous gradient paths, which can be detrimental to long-range policy gradients. To tackle this challenge, we propose a class of world models called Actions World Models (AWMs), designed to provide more direct routes for gradient propagation. We integrate such AWMs into a policy gradient framework that underscores the relationship between network architectures and the policy gradient updates they inherently represent. We demonstrate that AWMs can generate optimization landscapes that are easier to navigate even when compared to those from the simulator itself. This property allows transformer AWMs to produce better policies than competitive baselines in realistic long-horizon tasks.