Portrait of Aaron Courville

Aaron Courville

Core Academic Member
Canada CIFAR AI Chair
Associate Professor, Université de Montréal, Department of Computer Science and Operations Research
Research Topics
Computer Vision
Deep Learning
Efficient Communication in General Sum Game
Game Theory
Generative Models
Multi-Agent Systems
Natural Language Processing
Reinforcement Learning
Representation Learning

Biography

Aaron Courville is a professor in the Department of Computer Science and Operations Research (DIRO) at Université de Montréal and Scientific Director of IVADO. He has a PhD from the Robotics Institute, Carnegie Mellon University.

Courville was an early contributor to deep learning: he is a founding member of Mila – Quebec Artificial Intelligence Institute. Together with Ian Goodfellow and Yoshua Bengio, he co-wrote the seminal textbook on deep learning.

His current research focuses on the development of deep learning models and methods. He is particularly interested in reinforcement learning, multi-agent reinforcement learning, deep generative models and reasoning.

Courville holds a Canada CIFAR AI Chair and a Canada Research Chair in Systematic Generalization. His research has been supported by Microsoft Research, Samsung, Hitachi, Meta, Sony (Research Award) and Google (Focused Research Award).

Current Students

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Master's Research - Université de Montréal
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PhD - Université de Montréal
PhD - Université de Montréal
PhD - Université de Montréal
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Collaborating Alumni - Université de Montréal
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Research Intern - Université de Montréal
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PhD - Université de Montréal
Master's Research - Université de Montréal
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PhD - Université de Montréal
PhD - Université de Montréal
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Publications

The Courage to Stop: Overcoming Sunk Cost Fallacy in Deep Reinforcement Learning
Off-policy deep reinforcement learning (RL) typically leverages replay buffers for reusing past experiences during learning. This can help i… (see more)mprove sample efficiency when the collected data is informative and aligned with the learning objectives; when that is not the case, it can have the effect of"polluting"the replay buffer with data which can exacerbate optimization challenges in addition to wasting environment interactions due to wasteful sampling. We argue that sampling these uninformative and wasteful transitions can be avoided by addressing the sunk cost fallacy, which, in the context of deep RL, is the tendency towards continuing an episode until termination. To address this, we propose learn to stop (LEAST), a lightweight mechanism that enables strategic early episode termination based on Q-value and gradient statistics, which helps agents recognize when to terminate unproductive episodes early. We demonstrate that our method improves learning efficiency on a variety of RL algorithms, evaluated on both the MuJoCo and DeepMind Control Suite benchmarks.
The Impact of On-Policy Parallelized Data Collection on Deep Reinforcement Learning Networks
The use of parallel actors for data collection has been an effective technique used in reinforcement learning (RL) algorithms. The manner in… (see more) which data is collected in these algorithms, controlled via the number of parallel environments and the rollout length, induces a form of bias-variance trade-off; the number of training passes over the collected data, on the other hand, must strike a balance between sample efficiency and overfitting. We conduct an empirical analysis of these trade-offs on PPO, one of the most popular RL algorithms that uses parallel actors, and establish connections to network plasticity and, more generally, optimization stability. We examine its impact on network architectures, as well as the hyper-parameter sensitivity when scaling data. Our analyses indicate that larger dataset sizes can increase final performance across a variety of settings, and that scaling parallel environments is more effective than increasing rollout lengths. These findings highlight the critical role of data collection strategies in improving agent performance.
VinePPO: Refining Credit Assignment in RL Training of LLMs
Large language models (LLMs) are increasingly applied to complex reasoning tasks that require executing several complex steps before receivi… (see more)ng any reward. Properly assigning credit to these steps is essential for enhancing model performance. Proximal Policy Optimization (PPO), a common reinforcement learning (RL) algorithm used for LLM finetuning, employs value networks to tackle credit assignment. However, recent approaches achieve strong results without it, raising questions about the efficacy of value networks in practice. In this work, we systematically evaluate the efficacy of value networks and reveal their significant shortcomings in reasoning-heavy LLM tasks, showing that they often produce poor estimate of expected return and barely outperform a random baseline when comparing alternative steps. This motivates our key question: Can improved credit assignment enhance RL training for LLMs? To address this, we propose VinePPO, a straightforward approach that leverages the flexibility of language environments to compute unbiased Monte Carlo-based estimates. Our method consistently outperforms PPO and other baselines across MATH and GSM8K datasets in less wall-clock time (up to 3.0x). Crucially, it achieves higher test accuracy for a given training accuracy, capturing more generalization signal per sample. These results emphasize the importance of accurate credit assignment in RL training of LLM.
Advantage Alignment Algorithms
Juan Agustin Duque
Milad Aghajohari
Tim Cooijmans
Asynchronous RLHF: Faster and More Efficient Off-Policy RL for Language Models
The dominant paradigm for RLHF is online and on-policy RL: synchronously generating from the large language model (LLM) policy, labelling wi… (see more)th a reward model, and learning using feedback on the LLM's own outputs. While performant, this paradigm is computationally inefficient. Inspired by classical deep RL literature, we propose separating generation and learning in RLHF. This enables asynchronous generation of new samples while simultaneously training on old samples, leading to faster training and more compute-optimal scaling. However, asynchronous training relies on an underexplored regime, online but off-policy RLHF: learning on samples from previous iterations of our model. To understand the challenges in this regime, we investigate a fundamental question: how much off-policyness can we tolerate for asynchronous training to speed up learning but maintain performance? Among several RLHF algorithms we tested, we find that online DPO is most robust to off-policy data, and robustness increases with the scale of the policy model. We study further compute optimizations for asynchronous RLHF but find that they come at a performance cost, giving rise to a trade-off. Finally, we verify the scalability of asynchronous RLHF by training LLaMA 3.1 8B on an instruction-following task 40% faster than a synchronous run while matching final performance.
Don't flatten, tokenize! Unlocking the key to SoftMoE's efficacy in deep RL
The use of deep neural networks in reinforcement learning (RL) often suffers from performance degradation as model size increases. While sof… (see more)t mixtures of experts (SoftMoEs) have recently shown promise in mitigating this issue for online RL, the reasons behind their effectiveness remain largely unknown. In this work we provide an in-depth analysis identifying the key factors driving this performance gain. We discover the surprising result that tokenizing the encoder output, rather than the use of multiple experts, is what is behind the efficacy of SoftMoEs. Indeed, we demonstrate that even with an appropriately scaled single expert, we are able to maintain the performance gains, largely thanks to tokenization.
Faster, More Efficient RLHF through Off-Policy Asynchronous Learning
To achieve state-of-the-art chatbots, large language models are finetuned with reinforcement learning (RL), frequently to optimize human fee… (see more)dback (RLHF). This process is computationally expensive and can take weeks. Offline approaches, like DPO, learn on a static dataset and are efficient but not performant. The dominant paradigm, online and on-policy---synchronously generating from the model, labelling with a reward model, and learning on feedback from the model's own outputs---is performant but not efficient. Following prior work in the generall deep RL setting, we propose separating the actor and learner in RLHF. This enables the asynchronously generation of new samples while learning on prior samples, thus leading to overall faster training and better scaling. But this requires a novel regime for RLHF, online but off-policy: learning on samples from a previous version of our model. We ask a fundamental question: how much off-policyness can we tolerate for asynchronous training to speed up learning but maintain performance? We find that a contrastive loss, Online DPO, is most robust to off-policy data and that robustness increases with the scale of the policy model. We show even further compute optimizations but demonstrate that they come at a performance cost, giving rise to a trade-off. Finally, we verify our design choices by training LLaMA 3.1 8B with RLHF as a helpful chatbot in half the time of a synchronous run while matching final performance.
Forgetting Transformer: Softmax Attention with a Forget Gate
An essential component of modern recurrent sequence models is the forget gate. While Transformers do not have an explicit recurrent form, we… (see more) show that a forget gate can be naturally incorporated into Transformers by down-weighting the unnormalized attention scores in a data-dependent way. We name this attention mechanism Forgetting Attention and the resulting model the Forgetting Transformer (FoX). We show that FoX outperforms the Transformer on long-context language modeling, length extrapolation, and short-context downstream tasks, while performing on par with the Transformer on long-context downstream tasks. Moreover, it is compatible with the FlashAttention algorithm and does not require any positional embeddings. Several analyses, including the needle-in-the-haystack test, show that FoX also retains the Transformer's superior long-context capabilities over recurrent sequence models such as Mamba-2, HGRN2, and DeltaNet. We also introduce a "Pro" block design that incorporates some common architectural components in recurrent sequence models and find it significantly improves the performance of both FoX and the Transformer. Our code is available at [`https://github.com/zhixuan-lin/forgetting-transformer`](https://github.com/zhixuan-lin/forgetting-transformer).
Forgetting Transformer: Softmax Attention with a Forget Gate
An essential component of modern recurrent sequence models is the forget gate. While Transformers do not have an explicit recurrent form, we… (see more) show that a forget gate can be naturally incorporated into Transformers by down-weighting the unnormalized attention scores in a data-dependent way. We name this attention mechanism the Forgetting Attention and the resulting model the Forgetting Transformer (FoX). We show that FoX outperforms the Transformer on long-context language modeling, length extrapolation, and short-context downstream tasks, while performing on par with the Transformer on long-context downstream tasks. Moreover, it is compatible with the FlashAttention algorithm and does not require any positional embeddings. Several analyses, including the needle-in-the-haystack test, show that FoX also retains the Transformer's superior long-context capabilities over recurrent sequence models such as Mamba-2, HGRN2, and DeltaNet. We also introduce a ``Pro'' block design that incorporates some common architectural components in recurrent sequence models and find it significantly improves the performance of both FoX and the Transformer. Our code is available at [`https://github.com/zhixuan-lin/forgetting-transformer`](https://github.com/zhixuan-lin/forgetting-transformer).
Neuroplastic Expansion in Deep Reinforcement Learning
Scaling Stick-Breaking Attention: An Efficient Implementation and In-depth Study
Shawn Tan
Songlin Yang
Rameswar Panda
Yikang Shen
The self-attention mechanism traditionally relies on the softmax operator, necessitating positional embeddings like RoPE, or position biases… (see more) to account for token order. But current methods using still face length generalisation challenges. We investigate an alternative attention mechanism based on the stick-breaking process in larger scale settings. The method works as follows: For each token before the current, we determine a break point, which represents the proportion of the stick, the weight of the attention, to allocate to the current token. We repeat this on the remaining stick, until all tokens are allocated a weight, resulting in a sequence of attention weights. This process naturally incorporates recency bias, which has linguistic motivations for grammar parsing (Shen et al., 2017). We study the implications of replacing the conventional softmax-based attention mechanism with stick-breaking attention. We then discuss implementation of numerically stable stick-breaking attention and adapt Flash Attention to accommodate this mechanism. When used as a drop-in replacement for current softmax+RoPE attention systems, we find that stick-breaking attention performs competitively with current methods on length generalisation and downstream tasks. Stick-breaking also performs well at length generalisation, allowing a model trained with
Scaling Stick-Breaking Attention: An Efficient Implementation and In-depth Study
Shawn Tan
Songlin Yang
Rameswar Panda
Yikang Shen
The self-attention mechanism traditionally relies on the softmax operator, necessitating positional embeddings like RoPE, or position biases… (see more) to account for token order. But current methods using still face length generalisation challenges. We investigate an alternative attention mechanism based on the stick-breaking process in larger scale settings. The method works as follows: For each token before the current, we determine a break point, which represents the proportion of the stick, the weight of the attention, to allocate to the current token. We repeat this on the remaining stick, until all tokens are allocated a weight, resulting in a sequence of attention weights. This process naturally incorporates recency bias, which has linguistic motivations for grammar parsing (Shen et al., 2017). We study the implications of replacing the conventional softmax-based attention mechanism with stick-breaking attention. We then discuss implementation of numerically stable stick-breaking attention and adapt Flash Attention to accommodate this mechanism. When used as a drop-in replacement for current softmax+RoPE attention systems, we find that stick-breaking attention performs competitively with current methods on length generalisation and downstream tasks. Stick-breaking also performs well at length generalisation, allowing a model trained with