Publications

Pepid: a Highly Modifiable, Bioinformatics-Oriented Peptide Search Engine
S. Lemieux
SatBird: Bird Species Distribution Modeling with Remote Sensing and Citizen Science Data
Mélisande Teng
Amna Elmustafa
Benjamin Akera
Hager Radi Abdelwahed
Behavioral Imitation with Artificial Neural Networks Leads to Personalized Models of Brain Dynamics During Videogame Play
Anirudha Kemtur
Basile Pinsard
Yann Harel
Julie Boyle
Pierre Bellec
Videogames provide a promising framework to understand brain activity in a rich, engaging, and active environment, in contrast to mostly pas… (see more)sive tasks currently dominating the field, such as image viewing. Analyzing videogames neuroimaging data is however challenging, and relies on time-intensive manual annotations of game events, based on somewhat arbitrary rules. Here, we introduce an innovative approach using Artificial Neural networks (ANN) and brain encoding techniques to generate activation maps associated with videogame behaviour using functional magnetic resonance imaging (fMRI). As individual behavior is highly variable across subjects in complex environments, we hypothesized that ANNs need to account for subject-specific behavior to properly capture brain dynamics. In this study, we used data collected while subjects played Shinobi III: Return of the Ninja Master (Sega, 1993), an action-platformer videogame. Using imitation learning, we trained an ANN to play the game while closely replicating the unique gameplay style of individual participants. We found that hidden layers of our imitation learning model successfully encoded task-relevant neural representations, and predicted individual brain dynamics with higher accuracy than models trained on other subjects’ gameplay. Individual-specific models also outperformed a number of baselines to predict brain activity, such as pixel inputs, or button presses. The highest correlations between layer activations and brain signals were observed in biologically plausible brain areas, i.e. somatosensory, attention, and visual networks. Our results demonstrate that training subject-specific ANNs can successfully uncover brain correlates of complex behaviour. This new method combining imitation learning, brain imaging, and videogames opens new research avenues to study decision-making and psychomotor task solving in naturalistic and complex environments.
Electric Power Fuse Identification With Deep Learning
Simon Giard-Leroux
Guillaume Cléroux
Shreyas Sunil Kulkarni
François Bouffard
As part of arc flash studies, survey pictures of electrical installations need to be manually analyzed. A challenging task is to identify fu… (see more)se types, which can be determined from physical characteristics, such as shape, color, and size. To automate this process using deep learning techniques, a new dataset of fuse pictures from past arc flash projects and data from the web was created. Multiple experiments were performed to train a final model, reaching an average precision of 91.06% on the holdout set, which confirms its potential for identification of fuse types in new photos. By identifying fuse types using physical characteristics only, the need to take clear pictures of the label text is eliminated, allowing pictures to be taken away from danger, thereby improving the safety of workers. All the resources needed to repeat the experiments are openly accessible, including the code and datasets.
Integrating Equity, Diversity, and Inclusion Throughout the Lifecycle of Artificial Intelligence for Better Health and Oral Health Care: A Workshop Summary.
Elham Emami
S. A. Rahimi
Milka Nyariro
Professors Elham Emami and Samira Rahimi organized and co-led an international interdisciplinary workshop in June 2023 at McGill University,… (see more) built upon an intersectoral approach addressing equity, diversity and inclusion within the field of AI.
Interoceptive technologies for psychiatric interventions: From diagnosis to clinical applications
Felix Schoeller
Adam Haar Horowitz
Abhinandan Jain
Pattie Maes
Nicco Reggente
Leonardo Christov-Moore
Giovanni Pezzulo
Laura Barca
Micah Allen
Roy Salomon
Mark Miller
Daniele Di Lernia
Giuseppe Riva
Manos Tsakiris
Moussa A. Chalah
Arno Klein
Ben Zhang
Teresa Garcia
Ursula Pollack
Marion Trousselard … (see 4 more)
Charles Verdonk
Vladimir Adrien
Karl Friston

The perception of body signals play a crucial role in cognition and emotion, which may lead to catastrophic outcomes when it becomes dysf… (see more)unctional. To characterize these mechanisms and intervene on interoception for either diagnostic or treatment purposes, a mounting body of research is concerned with interventions on interoceptive channels such as respiration, cardioception, or thermoception. However, we are still lacking a mechanistic understanding of the underlying psychophysiology. For example, interoceptive signals are often both the cause and consequences of some distress in various mental disorders, and it is still unclear how interoceptive signals bind with exteroceptive cues. In this article, we present existing technologies for manipulating interoception and review their clinical potential in light of the predictive processing framework describing interoception as a process of minimization of prediction errors. We distinguish between three kinds of stimuli: artificial sensations that concern the direct manipulation of interoceptive signals, interoceptive illusions that manipulate contextual cues to induce a predictable drift in body perception, and emotional augmentation technologies that blend artificial sensations with contextual cues of personal significance to generate specific moods or emotions. We discuss how each technology can assess and intervene on the precision-weighting of prediction errors along the cognitive and emotional processing hierarchy and conclude by discussing the clinical relevance of interoceptive technologies in terms of diagnostic stress tests for evaluating interoceptive abilities across clinical conditions and as intervention protocols for conditions such as generalized anxiety disorders, post-traumatic stress disorders, and autism spectrum disorders.

Invasive Brain Computer Interface for Motor Restoration in Spinal Cord Injury: A Systematic Review.
Jordan J. Levett
Lior M. Elkaim
Farbod Niazi
Michael H. Weber
Christian Iorio-Morin
Alexander G. Weil
Investigation of the Dosimetry Characteristics of the GAFCHROMIC® EBT3 Film Response to Alpha Particle Irradiation
Mélodie Cyr
Victor D. Martinez
S. Devic
Nada Tomic
David F. Lewis
S. Enger
Lag-Llama: Towards Foundation Models for Probabilistic Time Series Forecasting
Kashif Rasul
Andrew Robert Williams
Marin Biloš
Hena Ghonia
Anderson Schneider
Sahil Garg
Yuriy Nevmyvaka
Over the past years, foundation models have caused a paradigm shift in machine learning due to their unprecedented capabilities for zero-sho… (see more)t and few-shot generalization. However, despite the success of foundation models in modalities such as natural language processing and computer vision, the development of foundation models for time series forecasting has lagged behind. We present Lag-Llama, a general-purpose foundation model for univariate probabilistic time series forecasting based on a decoder-only transformer architecture that uses lags as covariates. Lag-Llama is pretrained on a large corpus of diverse time series data from several domains, and demonstrates strong zero-shot generalization capabilities compared to a wide range of forecasting models on downstream datasets across domains. Moreover, when fine-tuned on relatively small fractions of such previously unseen datasets, Lag-Llama achieves state-of-the-art performance, outperforming prior deep learning approaches, emerging as the best general-purpose model on average. Lag-Llama serves as a strong contender to the current state-of-art in time series forecasting and paves the way for future advancements in foundation models tailored to time series data.
Mining Mass Spectra for Peptide Facts
S. Lemieux
The current mainstream software for peptide-centric tandem mass spectrometry data analysis can be categorized as either database-driven, whi… (see more)ch rely on a library of mass spectra to identify the peptide associated with novel query spectra, or de novo sequencing-based, which aim to find the entire peptide sequence by relying only on the query mass spectrum. While the first paradigm currently produces state-of-the-art results in peptide identification tasks, it does not inherently make use of information present in the query mass spectrum itself to refine identifications. Meanwhile, de novo approaches attempt to solve a complex problem in one go, without any search space constraints in the general case, leading to comparatively poor results. In this paper, we decompose the de novo problem into putatively easier subproblems, and we show that peptide identification rates of database-driven methods may be improved in terms of peptide identification rate by solving one such subsproblem without requiring a solution for the complete de novo task. We demonstrate this using a de novo peptide length prediction task as the chosen subproblem. As a first prototype, we show that a deep learning-based length prediction model increases peptide identification rates in the ProteomeTools dataset as part of an Pepid-based identification pipeline. Using the predicted information to better rank the candidates, we show that combining ideas from the two paradigms produces clear benefits in this setting. We propose that the next generation of peptide-centric tandem mass spectrometry identification methods should combine elements of these paradigms by mining facts “de novo; about the peptide represented in a spectrum, while simultaneously limiting the search space with a peptide candidates database.
Open design of a reproducible videogame controller for MRI and MEG
Yann Harel
André Cyr
Julie Boyle
Basile Pinsard
Jeremy Bernard
Marie-France Fourcade
Himanshu Aggarwal
Ana Fernanda Ponce
Bertrand Thirion
Pierre Bellec
Videogames are emerging as a promising experimental paradigm in neuroimaging. Acquiring gameplay in a scanner remains challenging due to the… (see more) lack of a scanner-compatible videogame controller that provides a similar experience to standard, commercial devices. In this paper, we introduce a videogame controller designed for use in the functional magnetic resonance imaging as well as magnetoencephalography. The controller is made exclusively of 3D-printed and commercially available parts. We evaluated the quality of our controller by comparing it to a non-MRI compatible controller that was kept outside the scanner. The comparison of response latencies showed reliable button press accuracies of adequate precision. Comparison of the subjects’ motion during fMRI recordings of various tasks showed that the use of our controller did not increase the amount of motion produced compared to a regular MR compatible button press box. Motion levels during an ecological videogame task were of moderate amplitude. In addition, we found that the controller only had marginal effect on temporal SNR in fMRI, as well as on covariance between sensors in MEG, as expected due to the use of non-magnetic building materials. Finally, the reproducibility of the controller was demonstrated by having team members who were not involved in the design build a reproduction using only the documentation. This new videogame controller opens new avenues for ecological tasks in fMRI, including challenging videogames and more generally tasks with complex responses. The detailed controller documentation and build instructions are released under an Open Source Hardware license to increase accessibility, and reproducibility and enable the neuroimaging research community to improve or modify the controller for future experiments.
OpenForest: a data catalog for machine learning in forest monitoring
Forests play a crucial role in Earth's system processes and provide a suite of social and economic ecosystem services, but are significantly… (see more) impacted by human activities, leading to a pronounced disruption of the equilibrium within ecosystems. Advancing forest monitoring worldwide offers advantages in mitigating human impacts and enhancing our comprehension of forest composition, alongside the effects of climate change. While statistical modeling has traditionally found applications in forest biology, recent strides in machine learning and computer vision have reached important milestones using remote sensing data, such as tree species identification, tree crown segmentation and forest biomass assessments. For this, the significance of open access data remains essential in enhancing such data-driven algorithms and methodologies. Here, we provide a comprehensive and extensive overview of 86 open access forest datasets across spatial scales, encompassing inventories, ground-based, aerial-based, satellite-based recordings, and country or world maps. These datasets are grouped in OpenForest, a dynamic catalogue open to contributions that strives to reference all available open access forest datasets. Moreover, in the context of these datasets, we aim to inspire research in machine learning applied to forest biology by establishing connections between contemporary topics, perspectives and challenges inherent in both domains. We hope to encourage collaborations among scientists, fostering the sharing and exploration of diverse datasets through the application of machine learning methods for large-scale forest monitoring. OpenForest is available at https://github.com/RolnickLab/OpenForest .