2020-11
2020-10
Regularized Inverse Reinforcement Learning
2020-09
Overfit Neural Networks as a Compact Shape Representation
2020-07
Robust motion in-betweening
Directional sources and listeners in interactive sound propagation using reciprocal wave field coding
A Weakly Supervised Region-Based Active Learning Method for COVID-19 Segmentation in CT Images.
A Weakly Supervised Consistency-based Learning Method for COVID-19 Segmentation in CT Images.
Practical Product Path Guiding Using Linearly Transformed Cosines
2020-06
Adversarial Soft Advantage Fitting: Imitation Learning without Policy Optimization
Delayed Rejection Metropolis Light Transport
Surprisal-Triggered Conditional Computation with Neural Networks
Adversarial Soft Advantage Fitting: Imitation Learning without Policy Optimization
VoronoiNet: General Functional Approximators With Local Support
2020-05
An Efficient Transport Estimator for Complex Layered Materials
Local Bases for Model‐reduced Smoke Simulations
Using Speech Synthesis to Train End-To-End Spoken Language Understanding Models
2020-03
Pix2Shape: Towards Unsupervised Learning of 3D Scenes from Images Using a View-Based Representation
Pix2Shape: Towards Unsupervised Learning of 3D Scenes from Images Using a View-Based Representation
2020-02
Scalable Multi-Agent Inverse Reinforcement Learning via Actor-Attention-Critic
2019-11
Robo-PlaNet: Learning to Poke in a Day
Integral formulations of volumetric transmittance
Non-linear sphere tracing for rendering deformed signed distance fields
2019-10
Navigation Agents for the Visually Impaired: A Sidewalk Simulator and Experiments
2019-09
Promoting Coordination through Policy Regularization in Multi-Agent Deep Reinforcement Learning
Promoting Coordination through Policy Regularization in Multi-Agent Deep Reinforcement Learning
2019-07
Subspace neural physics: fast data-driven interactive simulation
Hyperparameter optimization in black-box image processing using differentiable proxies
Scalable Virtual Ray Lights Rendering for Participating Media
2019-06
Volume Path Guiding Based on Zero-Variance Random Walk Theory
A Frequency Analysis and Dual Hierarchy for Efficient Rendering of Subsurface Scattering
2019-05
Fast non-uniform radiance probe placement and tracing
Beyond Pixel Norm-Balls: Parametric Adversaries using an Analytically Differentiable Renderer
A Survey on Gradient-Domain Rendering
2019-02
Adaptive Sampling for Sound Propagation
2019-01
Scalable appearance filtering for complex lighting effects
Impulse Responses for Precomputing Light from Volumetric Media.
View-dependent Radiance Caching.
2018-09
Pix2Scene: Learning Implicit 3D Representations from Images
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