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Plants are dynamic systems that are integral to our existence and survival. Plants face environment changes and adapt over time to their sur… (see more)rounding conditions. We argue that plant responses to an environmental stimulus are a good example of a real-world problem that can be approached within a reinforcement learning (RL)framework. With the objective of controlling a plant by moving the light source, we propose GrowSpace, as a new RL benchmark. The back-end of the simulator is implemented using the Space Colonisation Algorithm, a plant growing model based on competition for space. Compared to video game RL environments, this simulator addresses a real-world problem and serves as a test bed to visualize plant growth and movement in a faster way than physical experiments. GrowSpace is composed of a suite of challenges that tackle several problems such as control, multi-stage learning,fairness and multi-objective learning. We provide agent baselines alongside case studies to demonstrate the difficulty of the proposed benchmark.
Distantly-supervised relation extraction 001 (DSRE) is an effective method to scale relation 002 extraction (RE) to large unlabeled corpora … (see more)003 with the utilization of knowledge bases (KBs), 004 but suffers from the scale of KBs and the 005 introduced noise. 006 To alleviate the above two problems, we 007 propose a novel framework called S elf-008 devel O pment r U le ex P ansion ( SOUP ), which 009 starts from limited amount of labeled data 010 and continuously produces low-noise labels on 011 large-scaled unlabeled data by a growing learn-012 able logical rules set. 013 Specifically, SOUP achieves a mutual enhance-014 ment of RE model and logical rules set, first 015 a RE model is trained on the labeled data to 016 summarize the knowledge, then the knowledge 017 is utilized to explore candidate rules from unla-018 beled data, finally high-quality candidates are 019 selected in a graph-based ranking manner to ex-020 tend the logical rules set and new rule-labeled 021 data are provided for better RE model training. 022 Experiments on wiki20 dataset demonstrate 023 that, with limited seed knowledge from small-024 scaled manually labeled data, SOUP achieves 025 significant improvement compared to baselines 026 by producing continuous growth of both logical 027 rules and the RE model, and that labeling noise 028 of SOUP is much less than DS. Furthermore, 029 RE model enhanced by SOUP with 1.6k logical 030 rules learned from prior knowledge could pro-031 duce an equivalent performance to the model 032 trained on data labeled in DS manner by 72k 033 relational facts of KBs. 034
High-Order Pooling for Graph Neural Networks with Tensor Decomposition
Reliable evaluation benchmarks designed for replicability and comprehensiveness have driven progress in machine learning. Due to the lack of… (see more) a multilingual benchmark, however, vision-and-language research has mostly focused on English language tasks. To fill this gap, we introduce the Image-Grounded Language Understanding Evaluation benchmark. IGLUE brings together - by both aggregating pre-existing datasets and creating new ones - visual question answering, cross-modal retrieval, grounded reasoning, and grounded entailment tasks across 20 diverse languages. Our benchmark enables the evaluation of multilingual multimodal models for transfer learning, not only in a zero-shot setting, but also in newly defined few-shot learning setups. Based on the evaluation of the available state-of-the-art models, we find that translate-test transfer is superior to zero-shot transfer and that few-shot learning is hard to harness for many tasks. Moreover, downstream performance is partially explained by the amount of available unlabelled textual data for pretraining, and only weakly by the typological distance of target-source languages. We hope to encourage future research efforts in this area by releasing the benchmark to the community.
Stochastic gradient descent (SGD) is a pillar of modern machine learning, serving as the go-to optimization algorithm for a diverse array of… (see more) problems. While the empirical success of SGD is often attributed to its computational efficiency and favorable generalization behavior, neither effect is well understood and disentangling them remains an open problem. Even in the simple setting of convex quadratic problems, worst-case analyses give an asymptotic convergence rate for SGD that is no better than full-batch gradient descent (GD), and the purported implicit regularization effects of SGD lack a precise explanation. In this work, we study the dynamics of multi-pass SGD on high-dimensional convex quadratics and establish an asymptotic equivalence to a stochastic differential equation, which we call homogenized stochastic gradient descent (HSGD), whose solutions we characterize explicitly in terms of a Volterra integral equation. These results yield precise formulas for the learning and risk trajectories, which reveal a mechanism of implicit conditioning that explains the efficiency of SGD relative to GD. We also prove that the noise from SGD negatively impacts generalization performance, ruling out the possibility of any type of implicit regularization in this context. Finally, we show how to adapt the HSGD formalism to include streaming SGD, which allows us to produce an exact prediction for the excess risk of multi-pass SGD relative to that of streaming SGD (bootstrap risk).
In this letter, we introduce a class of improved DC-free 4B6B codes in terms of error correction capabilities for a serially concatenated ar… (see more)chitecture. There are billions of different codebooks that can be derived from the 16 codewords contained in the traditional 4B6B code as per the IEEE 802.15.7 standard for visible light communication (VLC). These codebooks can be classified based on distances properties which determine their error correction performances. The traditional 4B6B code is suitable for hard-decision decoding, however, when a soft decoder is used like in a serially concatenated architecture, that code becomes obsolete. Simulations show that the proposed 4B6B code concatenated with forward error correction (FEC) codes, has better performance compared to state-of-the-art schemes such as the original 4B6B code, the enhanced Miller code, the Manchester code, the 5B10B code and the (0,4) 2/3 RLL code.
In this letter, we introduce a class of improved DC-free 4B6B codes in terms of error correction capabilities for a serially concatenated ar… (see more)chitecture. There are billions of different codebooks that can be derived from the 16 codewords contained in the traditional 4B6B code as per the IEEE 802.15.7 standard for visible light communication (VLC). These codebooks can be classified based on distances properties which determine their error correction performances. The traditional 4B6B code is suitable for hard-decision decoding, however, when a soft decoder is used like in a serially concatenated architecture, that code becomes obsolete. Simulations show that the proposed 4B6B code concatenated with forward error correction (FEC) codes, has better performance compared to state-of-the-art schemes such as the original 4B6B code, the enhanced Miller code, the Manchester code, the 5B10B code and the (0,4) 2/3 RLL code.
The reliability of neural networks is essential for their use in safety-critical applications. Existing approaches generally aim at improvin… (see more)g the robustness of neural networks to either real-world distribution shifts (e.g., common corruptions and perturbations, spatial transformations, and natural adversarial examples) or worst-case distribution shifts (e.g., optimized adversarial examples). In this work, we propose the Decision Region Quantification (DRQ) algorithm to improve the robustness of any differentiable pre-trained model against both real-world and worst-case distribution shifts in the data. DRQ analyzes the robustness of local decision regions in the vicinity of a given data point to make more reliable predictions. We theoretically motivate the DRQ algorithm by showing that it effectively smooths spurious local extrema in the decision surface. Furthermore, we propose an implementation using targeted and untargeted adversarial attacks. An extensive empirical evaluation shows that DRQ increases the robustness of adversarially and non-adversarially trained models against real-world and worst-case distribution shifts on several computer vision benchmark datasets.
Presuppositions are assumptions that are taken for granted by an utterance, and identifying them is key to a pragmatic interpretation of lan… (see more)guage. In this paper, we investigate the capabilities of transformer models to perform NLI on cases involving presupposition. First, we present simple heuristics to create alternative “contrastive” test cases based on the ImpPres dataset and investigate the model performance on those test cases. Second, to better understand how the model is making its predictions, we analyze samples from sub-datasets of ImpPres and examine model performance on them. Overall, our findings suggest that NLI-trained transformer models seem to be exploiting specific structural and lexical cues as opposed to performing some kind of pragmatic reasoning.
Mutual Information (MI) has been widely used as a loss regularizer for training neural networks. This has been particularly effective when l… (see more)earn dis-entangled or compressed representations of high dimensional data. However, differential entropy (DE), another fundamental measure of information, has not found widespread use in neural network training. Although DE offers a potentially wider range of applications than MI, off-the-shelf DE estimators are either non differentiable, computationally intractable or fail to adapt to changes in the underlying distribution. These drawbacks prevent them from being used as regularizers in neural networks training. To address shortcomings in previously proposed estimators for DE, here we introduce K NIFE , a fully parameterized, differentiable kernel-based estimator of DE. The flexibility of our approach also allows us to construct K NIFE -based estimators for conditional (on either discrete or continuous variables) DE, as well as MI. We empirically validate our method on high-dimensional synthetic data and further apply it to guide the training of neural networks for real-world tasks. Our experiments on a large variety of tasks, including visual domain adaptation, textual fair classification, and textual fine-tuning demonstrate the effectiveness of K NIFE - based estimation. Code can be found at https: //github.com/g-pichler/knife .
Robust multi-agent trajectory prediction is essential for the safe control of robotic systems. A major challenge is to efficiently learn a r… (see more)epresentation that approximates the true joint distribution of contextual, social, and temporal information to enable planning. We propose Latent Variable Sequential Set Transformers which are encoder-decoder architectures that generate scene-consistent multi-agent trajectories. We refer to these architectures as “AutoBots”. The encoder is a stack of interleaved temporal and social multi-head self-attention (MHSA) modules which alternately perform equivariant processing across the temporal and social dimensions. The decoder employs learnable seed parameters in combination with temporal and social MHSA modules allowing it to perform inference over the
entire future scene in a single forward pass efficiently. AutoBots can produce either the trajectory of one ego-agent or a distribution over the future trajectories for all agents in the scene. For the single-agent prediction case, our model achieves top results on the global nuScenes vehicle motion prediction leaderboard, and produces strong results on the Argoverse vehicle prediction challenge. In the multi-agent setting, we evaluate on the synthetic partition of TrajNet++ dataset to showcase the model’s socially-consistent predictions. We also demonstrate our model on general sequences of sets and provide illustrative experiments modelling the sequential structure of the multiple strokes that make up symbols in the Omniglot data. A distinguishing feature of AutoBots is that all models are trainable on a
single desktop GPU (1080 Ti) in under 48h.
Among attempts at giving a theoretical account of the success of deep neural networks, a recent line of work has identified a so-called `laz… (see more)y' training regime in which the network can be well approximated by its linearization around initialization. Here we investigate the comparative effect of the lazy (linear) and feature learning (non-linear) regimes on subgroups of examples based on their difficulty. Specifically, we show that easier examples are given more weight in feature learning mode, resulting in faster training compared to more difficult ones. In other words, the non-linear dynamics tends to sequentialize the learning of examples of increasing difficulty. We illustrate this phenomenon across different ways to quantify example difficulty, including c-score, label noise, and in the presence of easy-to-learn spurious correlations. Our results reveal a new understanding of how deep networks prioritize resources across example difficulty.