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Publications
Cooperative Semi-Supervised Transfer Learning of Machine Reading Comprehension
Pretrained language models have significantly 001 improved the performance of down-stream 002 language understanding tasks, including ex-00… (see more)3 tractive question answering, by providing 004 high-quality contextualized word embeddings. 005 However, training question answering models 006 still requires large amounts of annotated data 007 for specific domains. In this work, we pro-008 pose a cooperative, self-play learning frame-009 work, REGEX, for automatically generating 010 more non-trivial question-answer pairs to im-011 prove model performance. REGEX is built 012 upon a masked answer extraction task with an 013 interactive learning environment containing an 014 answer entity REcognizer, a question Gener-015 ator, and an answer EXtractor. Given a pas-016 sage with a masked entity, the generator gen-017 erates a question around the entity, and the 018 extractor is trained to extract the masked en-019 tity with the generated question and raw texts. 020 The framework allows the training of question 021 generation and answering models on any text 022 corpora without annotation. We further lever-023 age a reinforcement learning technique to re-024 ward generating high-quality questions and to 025 improve the answer extraction model’s perfor-026 mance. Experiment results show that REGEX 027 outperforms the state-of-the-art (SOTA) pre-028 trained language models and transfer learning 029 approaches on standard question-answering 030 benchmarks, and yields the new SOTA per-031 formance under given model size and transfer 032 learning settings. 033
Data efficiency poses a major challenge for deep reinforcement learning. We approach this issue from the perspective of self-supervised repr… (see more)esentation learning, leveraging reward-free exploratory data to pretrain encoder networks. We employ a novel combination of latent dynamics modelling and goal-reaching objectives, which exploit the inherent structure of data in reinforcement learning. We demonstrate that our method scales well with network capacity and pretraining data. When evaluated on the Atari 100k data-efficiency benchmark, our approach significantly outperforms previous methods combining unsupervised pretraining with task-specific finetuning, and approaches human-level performance.
Many real-time tasks, such as human-computer interac-tion, require fast and efficient facial gender classification. Although deep CNN nets… (see more) have been very effective for a mul-titude of classification tasks, their high space and time de-mands make them impractical for personal computers and mobile devices without a powerful GPU. In this paper, we develop a 16-layer, yet lightweight, neural network which boosts efficiency while maintaining high accuracy. Our net is pruned from the VGG-16 model [35] starting from the last convolutional (conv) layer where we find neuron activations are highly uncorrelated given the gender. Through Fisher’s Linear Discriminant Analysis (LDA) [8], we show that this high decorrelation makes it safe to discard directly last conv layer neurons with high within-class variance and low between-class variance. Combined with either Support Vector Machines (SVM) or Bayesian classification, the reduced CNNs are capable of achieving comparable (or even higher) accuracies on the LFW and CelebA datasets than the original net with fully connected layers. On LFW, only four Conv5 3 neurons are able to maintain a comparably high recognition accuracy, which results in a reduction of total network size by a factor of 70X with a 11 fold speedup. Comparisons with a state-of-the-art pruning method [12] (as well as two smaller nets [20, 24]) in terms of accuracy loss and convolutional layers pruning rate are also provided.
Deep reinforcement learning (RL) algorithms are predominantly evaluated by comparing their relative performance on a large suite of tasks. M… (see more)ost published results on deep RL benchmarks compare point estimates of aggregate performance such as mean and median scores across tasks, ignoring the statistical uncertainty implied by the use of a finite number of training runs. Beginning with the Arcade Learning Environment (ALE), the shift towards computationally-demanding benchmarks has led to the practice of evaluating only a small number of runs per task, exacerbating the statistical uncertainty in point estimates. In this paper, we argue that reliable evaluation in the few run deep RL regime cannot ignore the uncertainty in results without running the risk of slowing down progress in the field. We illustrate this point using a case study on the Atari 100k benchmark, where we find substantial discrepancies between conclusions drawn from point estimates alone versus a more thorough statistical analysis. With the aim of increasing the field's confidence in reported results with a handful of runs, we advocate for reporting interval estimates of aggregate performance and propose performance profiles to account for the variability in results, as well as present more robust and efficient aggregate metrics, such as interquartile mean scores, to achieve small uncertainty in results. Using such statistical tools, we scrutinize performance evaluations of existing algorithms on other widely used RL benchmarks including the ALE, Procgen, and the DeepMind Control Suite, again revealing discrepancies in prior comparisons. Our findings call for a change in how we evaluate performance in deep RL, for which we present a more rigorous evaluation methodology, accompanied with an open-source library rliable, to prevent unreliable results from stagnating the field. This work received an outstanding paper award at NeurIPS 2021.
Modern neural network architectures can leverage large amounts of data to generalize well within the training distribution. However, they ar… (see more)e less capable of systematic generalization to data drawn from unseen but related distributions, a feat that is hypothesized to require compositional reasoning and reuse of knowledge. In this work, we present Neural Interpreters, an architecture that factorizes inference in a self-attention network as a system of modules, which we call _functions_. Inputs to the model are routed through a sequence of functions in a way that is end-to-end learned. The proposed architecture can flexibly compose computation along width and depth, and lends itself well to capacity extension after training. To demonstrate the versatility of Neural Interpreters, we evaluate it in two distinct settings: image classification and visual abstract reasoning on Raven Progressive Matrices. In the former, we show that Neural Interpreters perform on par with the vision transformer using fewer parameters, while being transferrable to a new task in a sample efficient manner. In the latter, we find that Neural Interpreters are competitive with respect to the state-of-the-art in terms of systematic generalization.
In modern relational machine learning it is common to encounter large graphs that arise via interactions or similarities between observation… (see more)s in many domains. Further
In modern relational machine learning it is common to encounter large graphs that arise via interactions or similarities between observation… (see more)s in many domains. Further
Enjeux juridiques propres au modèle émergent des patients accompagnateurs dans les milieux de soins au Québec (Legal Issues Arising from the Emerging Model of Accompanying Patients in the Quebec Healthcare System)
Decomposing knowledge into interchangeable pieces promises a generalization advantage when there are changes in distribution. A learning age… (see more)nt interacting with its environment is likely to be faced with situations requiring novel combinations of existing pieces of knowledge. We hypothesize that such a decomposition of knowledge is particularly relevant for being able to generalize in a systematic manner to out-of-distribution changes. To study these ideas, we propose a particular training framework in which we assume that the pieces of knowledge an agent needs and its reward function are stationary and can be re-used across tasks. An attention mechanism dynamically selects which modules can be adapted to the current task, and the parameters of the selected modules are allowed to change quickly as the learner is confronted with variations in what it experiences, while the parameters of the attention mechanisms act as stable, slowly changing, metaparameters.We focus on pieces of knowledge captured by an ensemble of modules sparsely communicating with each other via a bottleneck of attention. We find that meta-learning the modular aspects of the proposed system greatly helps in achieving faster adaptation in a reinforcement learning setup involving navigation in a partially observed grid world with image-level input. We also find that reversing the role of parameters and meta-parameters does not work nearly as well, suggesting a particular role for fast adaptation of the dynamically selected modules.
Airlines have been making use of highly complex Revenue Management Systems to maximize revenue for decades. Estimating the impact of changin… (see more)g one component of those systems on an important outcome such as revenue is crucial, yet very challenging. It is indeed the difference between the generated value and the value that would have been generated keeping business as usual, which is not observable. We provide a comprehensive overview of counterfactual prediction models and use them in an extensive computational study based on data from Air Canada to estimate such impact. We focus on predicting the counterfactual revenue and compare it to the observed revenue subject to the impact. Our microeconomic application and small expected treatment impact stand out from the usual synthetic control applications. We present accurate linear and deep-learning counterfactual prediction models which achieve respectively 1.1% and 1% of error and allow to estimate a simulated effect quite accurately.
Survival analysis is a type of semi-supervised task where the target output (the survival time) is often right-censored. Utilizing this info… (see more)rmation is a challenge because it is not obvious how to correctly incorporate these censored examples into a model. We study how three categories of loss functions can take advantage of this information: partial likelihood methods, rank methods, and our own classification method based on a Wasserstein metric (WM) and the non-parametric Kaplan Meier (KM) estimate of the probability density to impute the labels of censored examples. The proposed method predicts the probability distribution of an event, letting us compute survival curves and expected times of survival that are easier to interpret than the rank. We also demonstrate that this approach directly optimizes the expected C-index which is the most common evaluation metric for survival models.