The upcoming meeting, taking place on November 10 at Mila, will explore how we can collectively develop, govern, and deploy high-performing, reliable, and secure agentic systems by connecting academic researchers, industry experts, and practitioners.
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In streaming tasks, recurrent models can carry latent computation across time, allowing each update to build on representations produced ear… (see more)lier. This raises a basic question: once temporal recurrence provides sequential computation across steps, how much depth is still needed within each step? Prior work has shown that recurrence can make shallow models competitive. We instead study this question as a compute-allocation problem, varying within-step depth, expert width, and the number of parallel experts per layer across several compute budgets. For each budget, we compare the best observed recurrent and non-recurrent allocations and the performance they achieve under approximately matched per-step computation. Across Sokoban and autoregressive FineWeb language modeling, we find that temporal recurrence shifts the best observed compute allocation toward substantially fewer layers, with comparable or better performance.
Biological neural networks operate in parallel, a feature that sets them apart from artificial neural networks and can significantly enhance… (see more) inference speed. However, this parallelism introduces challenges: when each neuron operates asynchronously with a fixed execution time, an
We propose the Thinker algorithm, a novel approach that enables reinforcement learning agents to autonomously interact with and utilize a le… (see more)arned world model. The Thinker algorithm wraps the environment with a world model and introduces new actions designed for interacting with the world model. These model-interaction actions enable agents to perform planning by proposing alternative plans to the world model before selecting a final action to execute in the environment. This approach eliminates the need for handcrafted planning algorithms by enabling the agent to learn how to plan autonomously and allows for easy interpretation of the agent's plan with visualization. We demonstrate the algorithm's effectiveness through experimental results in the game of Sokoban and the Atari 2600 benchmark, where the Thinker algorithm achieves state-of-the-art performance and competitive results, respectively. Visualizations of agents trained with the Thinker algorithm demonstrate that they have learned to plan effectively with the world model to select better actions. Thinker is the first work showing that an RL agent can learn to plan with a learned world model in complex environments.
2023-12-11
Conference on Neural Information Processing Systems (Accept (poster))