Publications

Patterns of autism symptoms: hidden structure in the ADOS and ADI-R instruments
Jeremy Lefort-Besnard
Kai Vogeley
Leonhard Schilbach
Gael Varoquaux
Bertrand Thirion
Attraction-Repulsion Actor-Critic for Continuous Control Reinforcement Learning
Thang Doan
Bogdan Mazoure
Continuous control tasks in reinforcement learning are important because they provide an important framework for learning in high-dimensiona… (see more)l state spaces with deceptive rewards, where the agent can easily become trapped into suboptimal solutions. One way to avoid local optima is to use a population of agents to ensure coverage of the policy space, yet learning a population with the "best" coverage is still an open problem. In this work, we present a novel approach to population-based RL in continuous control that leverages properties of normalizing flows to perform attractive and repulsive operations between current members of the population and previously observed policies. Empirical results on the MuJoCo suite demonstrate a high performance gain for our algorithm compared to prior work, including Soft-Actor Critic (SAC).
Neural Architecture Search for Class-incremental Learning
Shenyang Huang
Vincent Francois-Lavet
In class-incremental learning, a model learns continuously from a sequential data stream in which new classes occur. Existing methods often … (see more)rely on static architectures that are manually crafted. These methods can be prone to capacity saturation because a neural network's ability to generalize to new concepts is limited by its fixed capacity. To understand how to expand a continual learner, we focus on the neural architecture design problem in the context of class-incremental learning: at each time step, the learner must optimize its performance on all classes observed so far by selecting the most competitive neural architecture. To tackle this problem, we propose Continual Neural Architecture Search (CNAS): an autoML approach that takes advantage of the sequential nature of class-incremental learning to efficiently and adaptively identify strong architectures in a continual learning setting. We employ a task network to perform the classification task and a reinforcement learning agent as the meta-controller for architecture search. In addition, we apply network transformations to transfer weights from previous learning step and to reduce the size of the architecture search space, thus saving a large amount of computational resources. We evaluate CNAS on the CIFAR-100 dataset under varied incremental learning scenarios with limited computational power (1 GPU). Experimental results demonstrate that CNAS outperforms architectures that are optimized for the entire dataset. In addition, CNAS is at least an order of magnitude more efficient than naively using existing autoML methods.
Recognizable series on graphs and hypergraphs
Raphaël Bailly
François Denis
Teaching Modelling Literacy: An Artificial Intelligence Approach
Rijul Saini
Gunter Mussbacher
Jörg Kienzle
In Model-Driven Engineering (MDE), models are used to build and analyze complex systems. In the last decades, different modelling formalisms… (see more) have been proposed for supporting software development. However, their adoption and practice strongly rely on mastering essential modelling skills to develop a complete and coherent model-based system. Moreover, it is often difficult for novice modellers to get direct and timely feedback and recommendations on their modelling strategies and decisions, particularly in large classroom settings which hinders their learning. Certainly, there is an opportunity to apply Artificial Intelligence (AI) techniques to an MDE learning environment to empower the provisioning of automated and intelligent modelling advocacy. In this paper, we propose a framework called ModBud (a modelling buddy) to educate novice modellers about the art of abstraction. ModBud uses natural language processing (NLP) and machine learning (ML) to create modelling bots with the aim of improving the modelling skills of novice modellers and assisting other practitioners, too. These bots could be used to support teaching with automatic creation or grading of models and enhance learning beyond the traditional classroom-based MDE education with timely feedback and personalized tutoring. Research challenges for the proposed framework are discussed and a research roadmap is presented.
Online Continual Learning with Maximally Interfered Retrieval
Rahaf Aljundi
Lucas Caccia
Massimo Caccia
Min Lin
Tinne Tuytelaars
Continual learning, the setting where a learning agent is faced with a never ending stream of data, continues to be a great challenge for mo… (see more)dern machine learning systems. In particular the online or "single-pass through the data" setting has gained attention recently as a natural setting that is difficult to tackle. Methods based on replay, either generative or from a stored memory, have been shown to be effective approaches for continual learning, matching or exceeding the state of the art in a number of standard benchmarks. These approaches typically rely on randomly selecting samples from the replay memory or from a generative model, which is suboptimal. In this work, we consider a controlled sampling of memories for replay. We retrieve the samples which are most interfered, i.e. whose prediction will be most negatively impacted by the foreseen parameters update. We show a formulation for this sampling criterion in both the generative replay and the experience replay setting, producing consistent gains in performance and greatly reduced forgetting. We release an implementation of our method at this https URL.
An Atari Model Zoo for Analyzing, Visualizing, and Comparing Deep Reinforcement Learning Agents
Felipe Petroski Such
Vashisht Madhavan
Rosanne Liu
Rui Wang
Yulun Li
Jiale Zhi
Ludwig Schubert
Jeff Clune
Joel Lehman
Much human and computational effort has aimed to improve how deep reinforcement learning (DRL) algorithms perform on benchmarks such as the … (see more)Atari Learning Environment. Comparatively less effort has focused on understanding what has been learned by such methods, and investigating and comparing the representations learned by different families of DRL algorithms. Sources of friction include the onerous computational requirements, and general logistical and architectural complications for running DRL algorithms at scale. We lessen this friction, by (1) training several algorithms at scale and releasing trained models, (2) integrating with a previous DRL model release, and (3) releasing code that makes it easy for anyone to load, visualize, and analyze such models. This paper introduces the Atari Zoo framework, which contains models trained across benchmark Atari games, in an easy-to-use format, as well as code that implements common modes of analysis and connects such models to a popular neural network visualization library. Further, to demonstrate the potential of this dataset and software package, we show initial quantitative and qualitative comparisons between the performance and representations of several DRL algorithms, highlighting interesting and previously unknown distinctions between them.
Interpolation Consistency Training for Semi-Supervised Learning
Vikas Verma
Kenji Kawaguchi
Alex Lamb
Juho Kannala
David Lopez-Paz
Arno Solin
A principled approach for generating adversarial images under non-smooth dissimilarity metrics
Aram-Alexandre Pooladian
Chris J. Finlay
Tim Hoheisel
Adam M. Oberman
Deep neural networks perform well on real world data but are prone to adversarial perturbations: small changes in the input easily lead to m… (see more)isclassification. In this work, we propose an attack methodology not only for cases where the perturbations are measured by
A Comparative Analysis of Expected and Distributional Reinforcement Learning
Since their introduction a year ago, distributional approaches to reinforcement learning (distributional RL) have produced strong results re… (see more)lative to the standard approach which models expected values (expected RL). However, aside from convergence guarantees, there have been few theoretical results investigating the reasons behind the improvements distributional RL provides. In this paper we begin the investigation into this fundamental question by analyzing the differences in the tabular, linear approximation, and non-linear approximation settings. We prove that in many realizations of the tabular and linear approximation settings, distributional RL behaves exactly the same as expected RL. In cases where the two methods behave differently, distributional RL can in fact hurt performance when it does not induce identical behaviour. We then continue with an empirical analysis comparing distributional and expected RL methods in control settings with non-linear approximators to tease apart where the improvements from distributional RL methods are coming from.
Contextualized Non-local Neural Networks for Sequence Learning
Pengfei Liu
Shuaichen Chang
Xuanjing Huang
Recently, a large number of neural mechanisms and models have been proposed for sequence learning, of which selfattention, as exemplified by… (see more) the Transformer model, and graph neural networks (GNNs) have attracted much attention. In this paper, we propose an approach that combines and draws on the complementary strengths of these two methods. Specifically, we propose contextualized non-local neural networks (CN3), which can both dynamically construct a task-specific structure of a sentence and leverage rich local dependencies within a particular neighbourhood.Experimental results on ten NLP tasks in text classification, semantic matching, and sequence labelling show that our proposed model outperforms competitive baselines and discovers task-specific dependency structures, thus providing better interpretability to users.
Generating Character Descriptions for Automatic Summarization of Fiction
Weiwei Zhang
J. Oren
Summaries of fictional stories allow readers to quickly decide whether or not a story catches their interest. A major challenge in automatic… (see more) summarization of fiction is the lack of standardized evaluation methodology or high-quality datasets for experimentation. In this work, we take a bottomup approach to this problem by assuming that story authors are uniquely qualified to inform such decisions. We collect a dataset of one million fiction stories with accompanying author-written summaries from Wattpad, an online story sharing platform. We identify commonly occurring summary components, of which a description of the main characters is the most frequent, and elicit descriptions of main characters directly from the authors for a sample of the stories. We propose two approaches to generate character descriptions, one based on ranking attributes found in the story text, the other based on classifying into a list of pre-defined attributes. We find that the classification-based approach performs the best in predicting character descriptions.